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HUCE 0x Time Rulez!

Posted: Tue Dec 14, 2010 12:54 pm
by darknite
Just wanted to say that the 0x 'operational pause' feature has made HUCE even better. I'd often pass on 'monster scenarios' where coordinating simultaneous, multi-front battles were just too daunting. Now it's a snap! I can go to 0x, review the theater, give some administrative orders, focus on a one area for a few 1x seconds, pause again and switch to another hot spot.

Great job!
[&o]

RE: HUCE 0x Time Rulez!

Posted: Tue Dec 14, 2010 2:49 pm
by CV32
ORIGINAL: darknite
Just wanted to say that the 0x 'operational pause' feature has made HUCE even better. I'd often pass on 'monster scenarios' where coordinating simultaneous, multi-front battles were just too daunting. Now it's a snap! I can go to 0x, review the theater, give some administrative orders, focus on a one area for a few 1x seconds, pause again and switch to another hot spot.
Great job![&o]

Yeah, I think the 'pause' feature is a good example of one of those small and simple additions that have made HCE/HUCE much better. [:)]

RE: HUCE 0x Time Rulez!

Posted: Sat Dec 18, 2010 3:39 pm
by Amono
Yes, great addition. Noticed pausing also works with ANW. Very helpful in some situations