Movement FoW and AI performance.
Posted: Fri Dec 17, 2010 5:07 pm
After running a few tests in the AI vs Ai mode and Human vs AI mode, I got the definite impression that German AI without MFoW is more aggressive and apt at creating pockets and that Soviet AI with MFoW is less prone to flee and more likely to stand and resist.
Someone could (rightly!) say that this goes withouth saying and that it wasn't necessary to run some tests to guess this behaviour. Nonetheless I'm stating the "obvious" because I think that these settings are different from the "beefing up" of AI's morale or logistics etc. In other words, when I play against the German AI I don't want (at least for now, I'm still trying to "learn" the game) to be pitted against Aryan supermens with unbelievable morale or against an ahistorical German supply system that could have dwarfed the US one. But, if I negate MFoW restrictions to the German AI, I don't think I am giving up historical verosimilitude but I think I'm giving the AI a tool to better simulate the tactical prowess of the Officers of the Panzerwaffe.
So I'd reccomend the above mentioned settings when playing against the AI (especially in 1941), perhaps the majority of you already does this, but I mentioned it anyway because it enhanced my gaming experience (perhaps too much, I decided to restart my GC because, after switching of the AI MFoW, my victorious mechanized forces in the southern front were pocketed in two turns! [:(])
Someone could (rightly!) say that this goes withouth saying and that it wasn't necessary to run some tests to guess this behaviour. Nonetheless I'm stating the "obvious" because I think that these settings are different from the "beefing up" of AI's morale or logistics etc. In other words, when I play against the German AI I don't want (at least for now, I'm still trying to "learn" the game) to be pitted against Aryan supermens with unbelievable morale or against an ahistorical German supply system that could have dwarfed the US one. But, if I negate MFoW restrictions to the German AI, I don't think I am giving up historical verosimilitude but I think I'm giving the AI a tool to better simulate the tactical prowess of the Officers of the Panzerwaffe.
So I'd reccomend the above mentioned settings when playing against the AI (especially in 1941), perhaps the majority of you already does this, but I mentioned it anyway because it enhanced my gaming experience (perhaps too much, I decided to restart my GC because, after switching of the AI MFoW, my victorious mechanized forces in the southern front were pocketed in two turns! [:(])