Carriers not "standing off"
Posted: Sat Dec 18, 2010 7:35 am
Hi everyone,
I built a destroyer with a fighter bay and some beam weapons for self defense. I set the engagement rules to "stand off" for both superior and inferior enemies. Yet the destroyer closes to maximum beam-weapon range to join the fray. Since I built it with fairly weak shields and bad agility it was quickly obliterated.
Am I doing something wrong? Shouldn´t it "stand off" to maximum fighter-distance with these settings? What is the maximum fighter distance, btw? If I try to steer the ship away from the enemies manually, it will recover all fighters (as the attack order is no longer valid).
What happens with the "evade" command? Will the ships flee? I just want them to hang back as far as possible while having the fighters do theire thing...
Jan
I built a destroyer with a fighter bay and some beam weapons for self defense. I set the engagement rules to "stand off" for both superior and inferior enemies. Yet the destroyer closes to maximum beam-weapon range to join the fray. Since I built it with fairly weak shields and bad agility it was quickly obliterated.
Am I doing something wrong? Shouldn´t it "stand off" to maximum fighter-distance with these settings? What is the maximum fighter distance, btw? If I try to steer the ship away from the enemies manually, it will recover all fighters (as the attack order is no longer valid).
What happens with the "evade" command? Will the ships flee? I just want them to hang back as far as possible while having the fighters do theire thing...
Jan