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Victory conditions with Ancient guardians (possibly even Shakturis).
Posted: Sat Dec 18, 2010 12:34 pm
by J HG T
Playing my first game in expansion and totally loving it.
When I started I set the victory conditions to 35% to population and economy. 50 yers to apply, 100 year game. I met the guardians fairly early on and have great relationship with 'em (delighted). I noticed that Ancient guardians are a major powerplayer in the galaxy and currently have superior economy, military and strategic value to anybody. So, can the guardians end the game with economic (or any) victory after the set 50 years? Assuming no empire grows enough to challenge their position. That would be quite odd cause they aren't really part of struggle the other races are having with each other.
RE: Victory conditions with Ancient guardians (possibly even Shakturis).
Posted: Sat Dec 18, 2010 12:58 pm
by Erik Rutins
The Ancient Guardians are not part of the normal victory conditions, so they will never "win" the game based on their own economy, etc.
RE: Victory conditions with Ancient guardians (possibly even Shakturis).
Posted: Sat Dec 18, 2010 1:03 pm
by J HG T
Thanks Erik! That's nice to hear.
Regarding this issue: If it's possible to fix in a patch, the ancient guardians should not be showing in the victory condition screen. It confuses things a little.
RE: Victory conditions with Ancient guardians (possibly even Shakturis).
Posted: Sat Dec 18, 2010 1:06 pm
by Erik Rutins
ORIGINAL: J HG T
Thanks Erik! That's nice to hear.
Regarding this issue: If it's possible to fix in a patch, the ancient guardians should not be showing in the victory condition screen. It confuses things a little.
That's probably a good idea.
RE: Victory conditions with Ancient guardians (possibly even Shakturis).
Posted: Mon Dec 20, 2010 10:39 am
by Fideach
Could the Ancient Guardians spreading all over the place be tuned down in general? They seem to have a heck of a lot of ships right as you start the game. At least every time I run into them, they seem to have found everything already in my area and have gas\mine stations all over the place.
RE: Victory conditions with Ancient guardians (possibly even Shakturis).
Posted: Mon Dec 20, 2010 11:30 am
by forsaken1111
Indeed, in my last game the guardians had claimed (placed a mining station on) both the loros fruit and the spice source, which is annoying because they refused to trade anything with me and I really didn't want to piss them off.
RE: Victory conditions with Ancient guardians (possibly even Shakturis).
Posted: Mon Dec 20, 2010 3:37 pm
by Webbco
They only have one colony, and as far as I know they stick with just that one. It looks ridiculously developed though...
RE: Victory conditions with Ancient guardians (possibly even Shakturis).
Posted: Mon Dec 20, 2010 4:00 pm
by ASHBERY76
Machines likes spices and luxury items too.[:)] I like them being a factor in the galaxy.Just being stuck at the home system would be kinda dull as you might never see them in a game.
RE: Victory conditions with Ancient guardians (possibly even Shakturis).
Posted: Mon Dec 20, 2010 4:23 pm
by J HG T
ORIGINAL: ASHBERY76
Machines likes spices and luxury items too.[:)] I like them being a factor in the galaxy.Just being stuck at the home system would be kinda dull as you might never see them in a game.
Better ancient guardians have 'em than some punk Dhayuuts or Haakonish. Or even worse, "The Evil Ones"!
RE: Victory conditions with Ancient guardians (possibly even Shakturis).
Posted: Mon Dec 20, 2010 4:53 pm
by adecoy95
i always trade my fruit with everyone!!! share and be merry!!! (dont kill me!!!) [:D]
RE: Victory conditions with Ancient guardians (possibly even Shakturis).
Posted: Tue Dec 21, 2010 6:51 am
by forsaken1111
ORIGINAL: Webbco
They only have one colony, and as far as I know they stick with just that one. It looks ridiculously developed though...
They only have the one colony, but their actions are at odds with the description of them given ingame. It states that they have no interest in expansion outside of their homeworld, yet I find them building mining bases across half the galaxy. They claim all of the rare resources and refuse to trade them, and if you take them away they get pissed off.
RE: Victory conditions with Ancient guardians (possibly even Shakturis).
Posted: Tue Dec 21, 2010 10:19 am
by Fideach
ORIGINAL: forsaken1111
ORIGINAL: Webbco
They only have one colony, and as far as I know they stick with just that one. It looks ridiculously developed though...
They only have the one colony, but their actions are at odds with the description of them given ingame. It states that they have no interest in expansion outside of their homeworld, yet I find them building mining bases across half the galaxy. They claim all of the rare resources and refuse to trade them, and if you take them away they get pissed off.
Exactly! I expect them to have some bases outside of there home system for resources they may need. But they just seem to be everywhere with in months of starting the game. Making it really bad for you if you happen to start in the same area as them. One game, literally all ruins, bases, etc were already discovered by them before I even started to expand out. And I build several explorers always right off the bat.
RE: Victory conditions with Ancient guardians (possibly even Shakturis).
Posted: Tue Dec 21, 2010 10:32 am
by adecoy95
the ancient guardians wont be winning any victory conditions if they remain so determined to fill their destroyers, crusiers, capitals and troop transports with troops.
i wandered over to them to discover that their homeworld had one troop. no more guardians [:'(]
RE: Victory conditions with Ancient guardians (possibly even Shakturis).
Posted: Tue Dec 21, 2010 10:34 am
by forsaken1111
ORIGINAL: adecoy95
the ancient guardians wont be winning any victory conditions if they remain so determined to fill their destroyers, crusiers, capitals and troop transports with troops.
i wandered over to them to discover that their homeworld had one troop. no more guardians [:'(]
Hah, that's amusing. I'm gonna try that next game.
RE: Victory conditions with Ancient guardians (possibly even Shakturis).
Posted: Tue Dec 21, 2010 10:40 am
by adecoy95
you should, check the bonus the ruins on their planet gives, no more anyone after you get that + their ships [X(]
RE: Victory conditions with Ancient guardians (possibly even Shakturis).
Posted: Tue Dec 21, 2010 10:51 am
by forsaken1111
ORIGINAL: adecoy95
you should, check the bonus the ruins on their planet gives, no more anyone after you get that + their ships [X(]
Does their race give your empire any bonuses?
RE: Victory conditions with Ancient guardians (possibly even Shakturis).
Posted: Tue Dec 21, 2010 10:55 am
by adecoy95
i got 20% reduced ship maintenance from the race, but i will let you see the ruins for yourself
RE: Victory conditions with Ancient guardians (possibly even Shakturis).
Posted: Tue Dec 21, 2010 11:23 am
by Aures
You checked out their war weariness reduction stat? Get twenty percent Mechanoid pop and your set for eternal wars (without having any other war weariness reduction bonuses).
RE: Victory conditions with Ancient guardians (possibly even Shakturis).
Posted: Tue Dec 21, 2010 5:20 pm
by ASHBERY76
ORIGINAL: adecoy95
the ancient guardians wont be winning any victory conditions if they remain so determined to fill their destroyers, crusiers, capitals and troop transports with troops.
i wandered over to them to discover that their homeworld had one troop. no more guardians [:'(]
Sounds like a bug that Elliot should hear about.
RE: Victory conditions with Ancient guardians (possibly even Shakturis).
Posted: Tue Dec 21, 2010 5:28 pm
by J HG T
DE-FI-NET-LY! The whole point of the ancients is that they are super-powerful and pretty much unconquerable guardians of this galaxy. One troop batallion... *Facepalm*