Design Flaw - Air Units attached to cut off HQs
Posted: Sun Dec 19, 2010 9:49 am
I have just noticed a design flaw in the game.
If an HQ is trapped - in this case Russian - attached air units cannot fly to safety. They can only disband.
I regard this as a real flaw as in real life they would have flown out to safety.
Matthew Buttsworth
If an HQ is trapped - in this case Russian - attached air units cannot fly to safety. They can only disband.
I regard this as a real flaw as in real life they would have flown out to safety.
Matthew Buttsworth