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Design Flaw - Air Units attached to cut off HQs

Posted: Sun Dec 19, 2010 9:49 am
by matt.buttsworth
I have just noticed a design flaw in the game.
If an HQ is trapped - in this case Russian - attached air units cannot fly to safety. They can only disband.
I regard this as a real flaw as in real life they would have flown out to safety.

Matthew Buttsworth

RE: Design Flaw - Air Units attached to cut off HQs

Posted: Sun Dec 19, 2010 10:02 am
by Helpless
I'm not sure it is done by design. Will check it. Thanks for the report.