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Leaders hard-coded?

Posted: Sun Dec 19, 2010 1:15 pm
by Dr. Foo
I edited a leader in the editor saved the game and then tested it and the leaders' attributes reverted back to the original numbers. I did it again just in case I made an error and the same thing happened.

Why allow us to mod the numbers if they just revert back in the game? Or have I missed something and did it wrong?

RE: Leaders hard-coded?

Posted: Sun Dec 19, 2010 1:24 pm
by Helpless
Not hardcoded. Leaders stored in generic data.

RE: Leaders hard-coded?

Posted: Sun Dec 19, 2010 1:39 pm
by Dr. Foo
Got it, thank you, it works now, just an extra step. [:)]