New Mod/Scenario, Early 1942 Campaign Start
Posted: Tue Dec 21, 2010 11:39 pm
best greetings,
well, i design this scenario at first for my own pleasure and have the chance to play the default scenario with some changes, at last instance, have two versions of the 1942 campaign, the main change is the start date, main scenario start at june 42, with good wheater, my version start in april 42, so, there will be some mud turns before the full summer is on the run.
the german setup as all redone, the order of battle all rebuild and resupplied at 90 experience, the 4 panzer armies are again at full strength and can do some dmg to soviets, one panzer army is just in front of moscow,
at his south flank is the second panzer army, around briansk,
and the other two are deployed around kharkov,
the german player have the choice with the two panzer armies in the north to crush the briansk salient, given coordination with both panzer armies as north/south spearheads, or the panzer army in front of moscow can go for moscow on his own, and then, with the second make pressure on briansk soviet zone, or send the second panzer army to support the two around kharkov on his upcoming offensive to the caucasus and stalingrad,
german infantry is all elite, but given the density and quantity of soviets units and fortifications, aside them can do some damage this proven to be costly in men and guns for infantry alone,
around leningrad there are few chances for a german offensive, as there are not armor support,
i added four "Red Banner" (guards/shock units, historically) to soviets starting setup featuring seasoned soviets veterans from the 1941 summer/winter offensives,
each banner have 6x infantry divisions and 4x tank corps, at start, them are not set for a counter offensive, just to fill the damage the germans may/will do to the main soviet line,
near all frontline/theater is at 3 fortification level, some less in the south, for the soviets, the main forces of the 11st german army (historically given siege to sevastopol) have been sent to main south sector for increase the chances of a collapse of the soviet south frontline, anyway, i have to say, sevastopol still falls in the first turn of playtest, the only i done, as all seems to work fine in the scenario.
i think there are better chances for the germans on this version to make a limited win, but as historical, it will be very hard to take moscow or leningrad.
mainly done this "remake" for my own pleasure, i guess some players, once they try the 42/45 campaign may like to try some different, if you find some big unbalance i encourage to use the options/customize options to make some different setting,
in example, i are to play this scenario with soviets at 90% morale and some bonus for the germans, and both sides with logistic bonus, but that is some each player have to choose.
i hope there will not be any bugs, my generic data is changed, but not included, so, i guess there will be not problems between versions.
War In The East Version... 1.01 Mod Date... 22/December/2010.
have my best regards and my best wishes on fun to those that want to try the scenario, i hope you enjoy the scenario, i want to mean,
-------
download link... http://www.megaupload.com/?d=LF9MV93T
install... by default directory structure, /war in the east/dat/scen/
have fun and best regards,
Murat30/Alarick.
well, i design this scenario at first for my own pleasure and have the chance to play the default scenario with some changes, at last instance, have two versions of the 1942 campaign, the main change is the start date, main scenario start at june 42, with good wheater, my version start in april 42, so, there will be some mud turns before the full summer is on the run.
the german setup as all redone, the order of battle all rebuild and resupplied at 90 experience, the 4 panzer armies are again at full strength and can do some dmg to soviets, one panzer army is just in front of moscow,
at his south flank is the second panzer army, around briansk,
and the other two are deployed around kharkov,
the german player have the choice with the two panzer armies in the north to crush the briansk salient, given coordination with both panzer armies as north/south spearheads, or the panzer army in front of moscow can go for moscow on his own, and then, with the second make pressure on briansk soviet zone, or send the second panzer army to support the two around kharkov on his upcoming offensive to the caucasus and stalingrad,
german infantry is all elite, but given the density and quantity of soviets units and fortifications, aside them can do some damage this proven to be costly in men and guns for infantry alone,
around leningrad there are few chances for a german offensive, as there are not armor support,
i added four "Red Banner" (guards/shock units, historically) to soviets starting setup featuring seasoned soviets veterans from the 1941 summer/winter offensives,
each banner have 6x infantry divisions and 4x tank corps, at start, them are not set for a counter offensive, just to fill the damage the germans may/will do to the main soviet line,
near all frontline/theater is at 3 fortification level, some less in the south, for the soviets, the main forces of the 11st german army (historically given siege to sevastopol) have been sent to main south sector for increase the chances of a collapse of the soviet south frontline, anyway, i have to say, sevastopol still falls in the first turn of playtest, the only i done, as all seems to work fine in the scenario.
i think there are better chances for the germans on this version to make a limited win, but as historical, it will be very hard to take moscow or leningrad.
mainly done this "remake" for my own pleasure, i guess some players, once they try the 42/45 campaign may like to try some different, if you find some big unbalance i encourage to use the options/customize options to make some different setting,
in example, i are to play this scenario with soviets at 90% morale and some bonus for the germans, and both sides with logistic bonus, but that is some each player have to choose.
i hope there will not be any bugs, my generic data is changed, but not included, so, i guess there will be not problems between versions.
War In The East Version... 1.01 Mod Date... 22/December/2010.
have my best regards and my best wishes on fun to those that want to try the scenario, i hope you enjoy the scenario, i want to mean,
-------
download link... http://www.megaupload.com/?d=LF9MV93T
install... by default directory structure, /war in the east/dat/scen/
have fun and best regards,
Murat30/Alarick.