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Unit Commanders??

Posted: Wed Dec 22, 2010 2:06 pm
by Jestre
One of my favorite features of PG2 was the ability of units to acquire Leaders that would add bonuses to their unit. Is anything like this planned for PC??

RE: Unit Commanders??

Posted: Thu Dec 23, 2010 8:31 am
by bimsebamse
The unit commander feature was also one og my favorites of the PG series. It gives another dimension to the game and ads more immersion, you tend to have your own favorite units to "safeguard" throughout the campaign.

RE: Unit Commanders??

Posted: Thu Dec 23, 2010 2:00 pm
by Texican
Pass on unit commanders. I want the identity of the units to be their experienced troops, not some individual.

RE: Unit Commanders??

Posted: Thu Dec 23, 2010 3:03 pm
by Obsolete
It gives another dimension to the game

I believe it only gave another dimension to the game when we hit the 3D series, and it was somewhat of a broken issue in that set-up.

I don't mind leaders and yes, I also liked the gimmick in PeG where you could also purchase those special upgrades, or promotions (I forget what it was called).  Oh wait, I think they were called ATTACHMENTS! I'm still iffy on purchasing experience though. It can be very costly losing half your men in a 3 star unit because the cost is so high, but if you maxed the Jensen cap, then who really cares...  Actually, why not.  More strategic options = more replayability.





RE: Unit Commanders??

Posted: Thu Dec 23, 2010 5:10 pm
by Obsolete
Is anything like this planned for PC??

Hmm, I have read that Aces are involved, so I guess that that means leaders are (at least in some way) implemented.




RE: Unit Commanders??

Posted: Sun Jan 09, 2011 11:08 am
by Deadmoon
I´ll like having leaders but they should be attachable/detachable so you could use them where you really need. Also they could be "wounded" so, each time the unit is assigned to is damaged there is a chance of getting wounded and you couldn´t use it for the rest of the scenario...