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Text dize/overrun issue
Posted: Mon Dec 27, 2010 3:01 am
by Mike Parker
Is anyone having these issues where the text is not properly spacing itself out?

RE: Text dize/overrun issue
Posted: Mon Dec 27, 2010 3:03 am
by Mike Parker
Anothrt

RE: Text dize/overrun issue
Posted: Mon Dec 27, 2010 3:03 am
by Mike Parker
last example

RE: Text dize/overrun issue
Posted: Mon Dec 27, 2010 3:07 am
by Mike Parker
I should add Windows 7 64bit.
1920x1200
RE: Text dize/overrun issue
Posted: Mon Dec 27, 2010 3:44 am
by Gandalf
Did you try lower resolutions such as 1600 x 1200? It could be that the fonts are not supporting 1920 x 1200.
edit> I'm glad to see that the game is loading up under Win 7 64 however... I'm getting ready to buy the same system, Win 7 Pro 64 to be exact.
RE: Text dize/overrun issue
Posted: Mon Dec 27, 2010 7:13 am
by Helpless
It seems you set the Large system fonts (>96dpi). Game supports only normal fonts (96dpi). Alternatively you may try to reduce the size of the fonts in game by setting custom fonts:
tm.asp?m=2645378
RE: Text dize/overrun issue
Posted: Mon Dec 27, 2010 12:53 pm
by Coronel
Its probably what Pavel says because I am also running at 1900 x 1200 with no issues whatsoever. WinXP however.
RE: Text dize/overrun issue
Posted: Mon Dec 27, 2010 4:04 pm
by Mike Parker
Actually I was using the default Win7 setting of Medium but when I put it to small everything is displaying correctly. Thanks for the pointer Helpless!