value of AARs
Posted: Sat Jan 01, 2011 3:37 pm
I don't mean this as a criticism - I have spent more time reading the forums than playing the game.The AARs are very interesting and informative, and really help to learn the game.
However I would like to point out something that really enhances the value of an AAR, and that is additional notations added by the writer. For a large game like this, I often find myself looking at the comment and the map, and having a hard time to see the relation between the two except to see approximately where the front line is. The larget the game, the more they require on-map explanations, and this is a true monster game.
AARs like the ones by Notenome and Redmarcus are very good examples of the plus-value of adding markings to the maps. Notenome's AARs pointing out specific areas of the map, adding text, circles and arrows to the map make it much easier to follow what is going on. It is not for nothing that real-life military maps have all kinds of symbols on them. In some AARS describing where a breakthrough is going to be, I can't for the life of me figure out exactly where the author is talking about, but in Notenome's AAR, I can see it at a glance - good job notenome.
So my comment is that if you are going to spend a lot of time to create an AAR, you can make it a lot better by adding your own graphics to the map, and they don't have to be professional: hand-drawn graphics with a paint program can do the job if you don't have anything better.
Henri
However I would like to point out something that really enhances the value of an AAR, and that is additional notations added by the writer. For a large game like this, I often find myself looking at the comment and the map, and having a hard time to see the relation between the two except to see approximately where the front line is. The larget the game, the more they require on-map explanations, and this is a true monster game.
AARs like the ones by Notenome and Redmarcus are very good examples of the plus-value of adding markings to the maps. Notenome's AARs pointing out specific areas of the map, adding text, circles and arrows to the map make it much easier to follow what is going on. It is not for nothing that real-life military maps have all kinds of symbols on them. In some AARS describing where a breakthrough is going to be, I can't for the life of me figure out exactly where the author is talking about, but in Notenome's AAR, I can see it at a glance - good job notenome.
So my comment is that if you are going to spend a lot of time to create an AAR, you can make it a lot better by adding your own graphics to the map, and they don't have to be professional: hand-drawn graphics with a paint program can do the job if you don't have anything better.
Henri
