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Swamps...
Posted: Mon Jan 03, 2011 1:38 pm
by GBS
I had a 4500 man regiment hold against 55,000 men who attacked them in a swamp. Just one example. What do you do with these, especially since 50% of the map around Leningrad is Swamp. I try to just bypass them but am being slowed by their ZOC. This brings up another point. If a unit is bunkered up in a swampy area and is hard to move, I don't see how they can project any ZOC into an ajoining hex.... especially one that is clear.
I would really appreciate some examples of how the successful commanders have dealt with these swampy russians.
RE: Swamps...
Posted: Mon Jan 03, 2011 1:52 pm
by ComradeP
I don't think there are many. As I see it now, the lower engagement ranges and intrinsic advantages have way too much effect on non-motorized attackers. I had only noticed the effect it had on motorized attackers during testing as I mostly played as the Soviets or as the Axis in 1942 (no swamps to worry about), but the results I'm getting are also out of whack.
RE: Swamps...
Posted: Mon Jan 03, 2011 1:55 pm
by GBS
Wow and coming from ComradP that gives it credibility. Wonder what the Developers would recommend?
RE: Swamps...
Posted: Mon Jan 03, 2011 2:17 pm
by ComradeP
They're aware of the problems, but are either returning from a break or taking a break currently (Pavel will be on a break this week), so it will take a while to establish what the problem is and how to adjust it, if it's considered to be a real problem.
The main problem for the Axis is their lack of force multipliers to boost the odds a bit, with their small support units and the currently rather questionable performance of the Luftwaffe.
RE: Swamps...
Posted: Mon Jan 03, 2011 2:34 pm
by Toby42
Does a freeze in winter negate the effect of swamps?
RE: Swamps...
Posted: Mon Jan 03, 2011 2:41 pm
by ComradeP
It decreases the MP cost for motorized units, but I don't know if it lowers the defensive value of swamps.
RE: Swamps...
Posted: Mon Jan 03, 2011 2:54 pm
by dwesolick
ORIGINAL: Treale
Does a freeze in winter negate the effect of swamps?
It doesn't as far as I could tell. I had several ravaged (6000-7000 man) divisions who held off masses of Soviets during the blizzard. The only reason was those units were in swamp hexes (about the only positive I experienced from the blizzard turns!).