Page 1 of 1
Unique Airstrike Availability Sound Please :)
Posted: Tue Jan 11, 2011 3:11 pm
by Marshal Villars
Please give us a unique "Airstrike available" sound.
I miss using them all of the time because the messages either all sound the same "ping"...or there isn't a message that there is one available.
Maybe make it an option for those who don't want to hear it?
Doesn't need to be anything more than a unique "ping".

RE: Unique Airstrike Availability Sound Please :)
Posted: Tue Jan 11, 2011 9:20 pm
by Fred98
1. Great idea! It needs to be more obvious than it is now.
2. It would be handy to know how many airstrikes might be available over the course of any scenario - it helps in the planning.
-
RE: Unique Airstrike Availability Sound Please :)
Posted: Wed Jan 12, 2011 12:21 am
by Marshal Villars
Yeah. I don't know how many airstrikes I have missed using because they have come and gone without me noticing in the heat of battle.
RE: Unique Airstrike Availability Sound Please :)
Posted: Wed Jan 12, 2011 1:32 am
by Prince of Eckmühl
ORIGINAL: Joe 98
1. Great idea!
It's a great idea, but regrettably, it's not a new one![;)]
RE: Unique Airstrike Availability Sound Please :)
Posted: Wed Jan 12, 2011 7:34 am
by Haiku
First of all, about missing air strike, Dave say in another thread the following:
ORIGINAL: Arjuna
Re air strikes. Even if you do miss using them your staff will assign them automatically once the time alloted to you has expired.
It's a pretty important information I overlooked.
About displaying the airstrike number to help planification, I guess it's not so easy because it depends on the weather condition. Running the same scenario twice, you may have very different number.
RE: Unique Airstrike Availability Sound Please :)
Posted: Wed Jan 12, 2011 11:49 am
by Marshal Villars
Yeah. But even if they are automatically assigned if we miss them, I would still like to know I have them and assign them myself.
RE: Unique Airstrike Availability Sound Please :)
Posted: Wed Jan 12, 2011 6:16 pm
by MarkShot
I do remember in the past someone proposed an option to pause the game upon the arrival of an airstrike or reinforcements. Yes, these events can be missed. Or you may forget about them when reloading a saved game.
RE: Unique Airstrike Availability Sound Please :)
Posted: Wed Jan 12, 2011 7:57 pm
by Marshal Villars
I would HATE a pause just because you have an airstrike available. Because I like to play against humans. And there are too many pauses in the game already. If we add pauses for airstrikes and for setting Start/Stop/Assault times too, then the player vs. player slowly becomes unwieldly, frustrating, and boring.
I think just a different sounding "ping" is the easiest (and straight forward and simple) solution. No?