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% number

Posted: Wed Feb 02, 2011 11:07 pm
by bairdlander2
What does the % number represent after capturing a city,beside city name.

RE: % number

Posted: Wed Feb 02, 2011 11:10 pm
by bairdlander2
screenshot

Image

RE: % number

Posted: Wed Feb 02, 2011 11:11 pm
by cookie monster
Garrision strength IIRC

RE: % number

Posted: Wed Feb 02, 2011 11:13 pm
by 2ndACR
Yep, garrison level. You have 212% of the needed garrison for that city.

RE: % number

Posted: Thu Feb 03, 2011 1:29 am
by bloomstombs2
I use the shift-k key for a quick overview of which cities need garrison.

RE: % number

Posted: Thu Feb 03, 2011 1:42 am
by 2ndACR
That will give you an idea on whether you are garrisoned enough, but if you look closely, you could divide a security Div to provide for 2 cities instead of 1. Maybe even 3 cities if really lucky.

That is where the % comes into play the best.

RE: % number

Posted: Thu Feb 03, 2011 2:35 pm
by bloomstombs2
It just doesnt seem like theres enough security forces for all the cities. Do you guys garrison with other units too?

RE: % number

Posted: Thu Feb 03, 2011 3:05 pm
by cookie monster
ORIGINAL: bloomstombs

It just doesnt seem like theres enough security forces for all the cities. Do you guys garrison with other units too?

Some guys split a security division to disperse.

Some also build a fortified region/zone so as to add those troops towards meeting the garrison requirement.

Some guys also use Axis Allied troops of low quality to garrison. This also always them time to train up to their morale level.

RE: % number

Posted: Thu Feb 03, 2011 6:31 pm
by pompack
Split up the security divisions, build forts in every garrison city AND split the LW field divisions then fill in with Allied troops until every garrison is at 100% or better AND there are field troops (either LW or Allied) dispersed along the high-threat rail lines to quickly run down any partisans that show up. Note that I really, really, really HATE to have my rail lines cut [:D]