What to do when things grind to a halt
Posted: Sat Feb 19, 2011 7:06 pm
In my current game I have 4 Cruisers that are critical for my plans to take over an enemy home-world. I estimate I need 8 of them to be safe and I've recently researched a size increase so I've also redesigned my base Cruiser. I start building 4 of the new Cruisers and give retrofit orders to the existing 4 (I make sure I give explicit retrofit orders for important ships because if you give retrofit orders to a fleet it will build the most recent design - not necessarily the one you want).
3 of the new Cruisers leave Space Dock but one of them is having trouble completing construction on a handful of components. To make matters worse, none of the initial 4 ships have finished their retrofit. I wanted 8 ships to attack the enemy home-world and now only have 3 with 5 still under construction.
OK. Something is wrong. I've been lazy and just let the game run along without checking my material needs. Getting to this point in a game is usually one of frustration for newer players but in reality this WTF? moment can be quite a bit of strategic fun.
Step 1. Locate the problem.
The first thing to do is select the item constructing your ship. I'll first check the 4 ships in retrofit. I select the Space Port they are sitting in then double-click the name of the port from the info panel in the lower left of the screen. This is a quick way to bring up the details screen for any item in the game.
The Ships and Bases screen tells me the Space Port is a large port so it can handle 8 ships at one time. Next click on the Construction Yard tab. I can see all my Cruisers are in the construction queue but the queue is full and it has a further 6 construction orders (mainly freighters and private vessels) once these are finished. It has clearly stalled.
Now select one of the ships from the list and click on the 'Show Construction Summary' button. This tells me all the materials that are required to build the selected ship which on its own is not of great value. Usually the missing materials are listed at the top of the list. In my case the top element is Carbon Fibre and it requires a few hundred units. Close the construction summary - we just wanted to get a feel for what might be required.
Next click on the Cargo tab and sort by the Amt (amount) column. Sure enough, there is the Carbon Fibre with zero quantity and a Reserve amount of a couple of hundred.
!!!Tip!!! If you scan through this list and find any element with a lower amount than its reserve then this is a problem for the base you are looking at.
So Carbon Fibre isn't reaching my Space Port. This now becomes the game's primary strategic objective.
Step 2. Why is there a problem?
I can't magically create Carbon Fibre and the freighter network will only transport materials if there is an excess on a planet along the chain. So now I need to find out why this has happened. The problem is actually much more serious around this Space Port because it can't build freighters and so there are not may materials even reaching the planet!
Now open the Galaxy Map (located in the lower right corner). in the View drop-down select 'Known Resources' and then select your missing material. The sources will show on the map.
Oh crap! The only source of Carbon Fibre in my area of the galaxy is a well protected planet of a player who is furious with me.
Step 3. Solve the problem.
Now my choices are either to try and befriend the player to get more Carbon Fibre or to secure the material through more aggressive methods. I'll take the later route. I estimate that my three Cruisers can break through the planetary defences but it won't be easy...
Other considerations.
So you can see I didn't automatically leap for the Expansion Planner. The Expansion Planner is not really all that useful for solving a specific problem at a specific location. I did look there but it told me I had some Carbon Fibre in my network but this was at other locations.
If my problem had been a lack of fuel then that would have been solved by building gas mining bases.
I hope this helps people get past their frustrations.
Remember, every problem is an opportunity.
3 of the new Cruisers leave Space Dock but one of them is having trouble completing construction on a handful of components. To make matters worse, none of the initial 4 ships have finished their retrofit. I wanted 8 ships to attack the enemy home-world and now only have 3 with 5 still under construction.
OK. Something is wrong. I've been lazy and just let the game run along without checking my material needs. Getting to this point in a game is usually one of frustration for newer players but in reality this WTF? moment can be quite a bit of strategic fun.
Step 1. Locate the problem.
The first thing to do is select the item constructing your ship. I'll first check the 4 ships in retrofit. I select the Space Port they are sitting in then double-click the name of the port from the info panel in the lower left of the screen. This is a quick way to bring up the details screen for any item in the game.
The Ships and Bases screen tells me the Space Port is a large port so it can handle 8 ships at one time. Next click on the Construction Yard tab. I can see all my Cruisers are in the construction queue but the queue is full and it has a further 6 construction orders (mainly freighters and private vessels) once these are finished. It has clearly stalled.
Now select one of the ships from the list and click on the 'Show Construction Summary' button. This tells me all the materials that are required to build the selected ship which on its own is not of great value. Usually the missing materials are listed at the top of the list. In my case the top element is Carbon Fibre and it requires a few hundred units. Close the construction summary - we just wanted to get a feel for what might be required.
Next click on the Cargo tab and sort by the Amt (amount) column. Sure enough, there is the Carbon Fibre with zero quantity and a Reserve amount of a couple of hundred.
!!!Tip!!! If you scan through this list and find any element with a lower amount than its reserve then this is a problem for the base you are looking at.
So Carbon Fibre isn't reaching my Space Port. This now becomes the game's primary strategic objective.
Step 2. Why is there a problem?
I can't magically create Carbon Fibre and the freighter network will only transport materials if there is an excess on a planet along the chain. So now I need to find out why this has happened. The problem is actually much more serious around this Space Port because it can't build freighters and so there are not may materials even reaching the planet!
Now open the Galaxy Map (located in the lower right corner). in the View drop-down select 'Known Resources' and then select your missing material. The sources will show on the map.
Oh crap! The only source of Carbon Fibre in my area of the galaxy is a well protected planet of a player who is furious with me.
Step 3. Solve the problem.
Now my choices are either to try and befriend the player to get more Carbon Fibre or to secure the material through more aggressive methods. I'll take the later route. I estimate that my three Cruisers can break through the planetary defences but it won't be easy...
Other considerations.
So you can see I didn't automatically leap for the Expansion Planner. The Expansion Planner is not really all that useful for solving a specific problem at a specific location. I did look there but it told me I had some Carbon Fibre in my network but this was at other locations.
If my problem had been a lack of fuel then that would have been solved by building gas mining bases.
I hope this helps people get past their frustrations.
Remember, every problem is an opportunity.
