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Region development

Posted: Fri Feb 25, 2011 5:22 am
by Twotribes
In the beginning of a 1933 game no Country is self sufficient as far as I can tell. You have to balance money production with growth in production. Due to not enough resources I would recommend no growth in production until you are in the black on resources.

The best way to achieve that is to go to every region and as man power allows start production on the lowest level improvement of resources. I recommend that you not make the second level until you have created at least 10 pits, Metal or Coal. Oil is another matter, until you get to the research ability to create more oil space you are stuck with what is available.

The lowest level for Metal and coal is a pit. This does not require anything except manpower and time. Same with an oil well. Just manpower.

Do not forget that your money making effects your resources. For every million that you make of non goods it takes one of each of the required materials/resources. While Goods won't keep your country afloat money wise you may have to suffer a period of deficit spending.

So the plan is simple. For each coal region and each Metal region you want to ( as manpower allows) build pits. In each oil region you want to build oil wells. With metal and coal as you run out of space you can explore more. I recommend you shoot for 10 in each region. By that time you should be in the black and can begin upgrading the pits to the next level.

At that time you have to juggle region expansion with production expansion ( do both if you have the resources) and money production.