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Have you seen Interdictions in your games when using WitE v1.03 BETA6?
Posted: Fri Feb 25, 2011 8:29 am
by Apollo11
Hi all,
Have you seen Interdictions in your games when using WitE v1.03 BETA6?
BTW, in v1.03 BETA6 the Interdiction can now target both normal and rail movement of the enemy!
ORIGINAL: Andrew Loveridge
V1.03 Beta 6 – February 20, 2011
New Features and Rule Changes[/b]
[ul]
5. Introduced a new kind of battle called Interdiction that can be shown on the
Commander’s report list of battles and also as on map battle sites. Friendly
interdiction attacks are not cleared at the start of the logistics phase, so you can now
view the interdiction attacks that occurred during your opponent’s turn.
6. Added more factors to the interdiction attack routine, such as terrain, range to the
supplied enemy, unit average experience, unit size and a morale roll.
Leo "Apollo11"
RE: Have you seen Interdictions in your games when using WitE v1.03 BETA6?
Posted: Fri Feb 25, 2011 8:56 am
by cpt flam
yes even in the battle advisor
RE: Have you seen Interdictions in your games when using WitE v1.03 BETA6?
Posted: Fri Feb 25, 2011 9:39 am
by 2ndACR
Yep, I took almost 3600 casualties in 1 turn from it.[:@]
That was across my entire front
RE: Have you seen Interdictions in your games when using WitE v1.03 BETA6?
Posted: Fri Feb 25, 2011 10:33 am
by Blind Sniper
Yes, it made some damage to my beautiful panzer divisions...
RE: Have you seen Interdictions in your games when using WitE v1.03 BETA6?
Posted: Fri Feb 25, 2011 10:58 am
by Texas D
I am seeing a lot conducted on both sides.
RE: Have you seen Interdictions in your games when using WitE v1.03 BETA6?
Posted: Fri Feb 25, 2011 4:38 pm
by Tarhunnas
Yes! The enemy's at least hammer me hard. BTW before there was a tendency that airbases were the units most often hit, with other units very seldom attacked. I have an impression that this have changed now, and all units are liable to be attacked equally often. I have no hard numbers, it's just a feeling.
RE: Have you seen Interdictions in your games when using WitE v1.03 BETA6?
Posted: Fri Feb 25, 2011 5:49 pm
by hfarrish
Absolutely...my experience is that scale and intensity of interdictions seems to be much higher. Can attest that it makes life difficult for Sovs attempting to open pockets - you think you have enough MPs to get there but interdiction can cut that short very often.
RE: Have you seen Interdictions in your games when using WitE v1.03 BETA6?
Posted: Fri Feb 25, 2011 5:50 pm
by carnifex
IMO there should be no Soviet interdiction during the first turn of the GC.
RE: Have you seen Interdictions in your games when using WitE v1.03 BETA6?
Posted: Fri Feb 25, 2011 5:53 pm
by Texas D
There should be no Soviet Interdiction on the 1st turn if you took out their airfields first.
RE: Have you seen Interdictions in your games when using WitE v1.03 BETA6?
Posted: Fri Feb 25, 2011 8:38 pm
by Ron
Hmm, my first taste was attempting to move an PzHQ closer to the front. The HQ was interdicted by 7 IL4s which were in turn intercepted by 22 Axis fighters and a whole boatload of AA who couldn't, or wouldn't, shoot down any of the bombers. The IL4s proceed to destroy 1174 men, 43 artillery pieces and 4 AFVs. Now that's some nifty flying lol.
RE: Have you seen Interdictions in your games when using WitE v1.03 BETA6?
Posted: Fri Feb 25, 2011 9:32 pm
by randallw
Detection level affects the chance of interdiction, so friendly units that begin the turn adjacent to the enemy are more liable to be attacked.
RE: Have you seen Interdictions in your games when using WitE v1.03 BETA6?
Posted: Fri Feb 25, 2011 10:10 pm
by cookie monster
I just moved about 10 units of South Western front they all got NUKED. About 7000 losses. Never seen anything like it. This was on hard.
RE: Have you seen Interdictions in your games when using WitE v1.03 BETA6?
Posted: Sat Feb 26, 2011 6:28 am
by Tarhunnas
Yes, Interdiction is really brutal now! And it takes place at rather long ranges, I have had units moving about at least 10 hexes behind the front that get hit.
RE: Have you seen Interdictions in your games when using WitE v1.03 BETA6?
Posted: Sat Feb 26, 2011 11:21 am
by sillyflower
ORIGINAL: Tarhunnas
Yes, Interdiction is really brutal now! And it takes place at rather long ranges, I have had units moving about at least 10 hexes behind the front that get hit.
4 hits on 1 unit is my record so far
My Russians can take it and more. Just looking forward to interdiction in '44
RE: Have you seen Interdictions in your games when using WitE v1.03 BETA6?
Posted: Sat Feb 26, 2011 1:49 pm
by G Felzien
I guess the flak SUs might be worth adding to combat units and not just AB HQs.
RE: Have you seen Interdictions in your games when using WitE v1.03 BETA6?
Posted: Sat Feb 26, 2011 4:35 pm
by Mynok
Yes, I flew many interdiction missions against the Soviet first turn. Didn't really track the losses as I was really just practicing Axis first moves. But it was WAY more than ever before. It was really about the first time I'd really seen interdiction at all.
RE: Have you seen Interdictions in your games when using WitE v1.03 BETA6?
Posted: Sat Feb 26, 2011 7:08 pm
by Hagleboz
I'm excited to be seeing interdictions now taking place against both sides but I think it may need some more work. On turn two I took several interdiction attacks, most of which killed 100-200 which seems perfectly acceptable. Against my mobile divisions things seems to get screwy. On two attacks against the 36th mobile and Das Reich I suffered massive damage. With 36th MD, 25 SB-2's killed 1404 men and 13 art. Das Reich took casualties of 1621 men and 33 art with 24 IL-4's attacking. This is during the week of 6/26/1941! [:@]

RE: Have you seen Interdictions in your games when using WitE v1.03 BETA6?
Posted: Sun Feb 27, 2011 2:00 am
by Cerion
I'm excited to be seeing interdictions now taking place against both sides but I think it may need some more work. On turn two I took several interdiction attacks, most of which killed 100-200 which seems perfectly acceptable. Against my mobile divisions things seems to get screwy. On two attacks against the 36th mobile and Das Reich I suffered massive damage. With 36th MD, 25 SB-2's killed 1404 men and 13 art. Das Reich took casualties of 1621 men and 33 art with 24 IL-4's attacking. This is during the week of 6/26/1941!
Wwwwooowwww, an early and devastating blow, undoubtedly.
RE: Have you seen Interdictions in your games when using WitE v1.03 BETA6?
Posted: Sun Feb 27, 2011 2:15 am
by randallw
I'm seeing some weirdness with interdiction; I have my bombers flying just night missions, so my interdiction attacks just have fighters flying circles around enemy ground units. [:D] It's not necessarily a programming fault, but a result of my odd air campaign. My simple fix is to just reset fighter escorts on interdictions to 0%.
RE: Have you seen Interdictions in your games when using WitE v1.03 BETA6?
Posted: Sun Feb 27, 2011 2:23 am
by 2ndACR
I have seen some interdiction attacks that I thought they were using mini-nukes on me. I had 8 IL4 inflict 1700 casualties on one of my div. I think it might be a little overpowered. LOL