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Generals: Replacements and when
Posted: Mon Mar 14, 2011 8:06 pm
by MilRevKo
Are there any suggestions on whom to place in control of the high command, AGN, AGC and AGS?
I know that Kesselring is and option but as the Germans in a PBEM game I was just wondering what other players do...
thx
RE: Generals: Replacements and when
Posted: Mon Mar 14, 2011 10:48 pm
by Aussiematto
The problem with changing leaders is the AP cost. I use APs a fair bit to attach support units on turn 1 (eg the motorised divisions get pioneers, flak and either stugs or flamm pz) since you know they will be running ahead of hqs often. Then in turns 2-3 AP points often get used to reorganise things - eg corps to other armies plus more support units.
Normally I look at about turn 6-8 for a key infantry corps which is about to go into a major assault and check its leader - if weak, they get replaced. Ditto for a panzer corps.
I am probably too operationally focused however - could well be that a single brilliant commander in charge of 1 army (probably not AG) can do a whole lot more damage.
RE: Generals: Replacements and when
Posted: Tue Mar 15, 2011 1:52 pm
by Garth Vader
I thought pioneers were used when assaulting a city or heavy forts. Why put them on motorized divs?
RE: Generals: Replacements and when
Posted: Wed Mar 16, 2011 9:49 pm
by MilRevKo
THX, I have been trying to figure out how the replacment of AGN's leader with kesselring will benitfit the Germans in the long run...
RE: Generals: Replacements and when
Posted: Wed Mar 16, 2011 10:33 pm
by Aussiematto
ORIGINAL: Garth Vader
I thought pioneers were used when assaulting a city or heavy forts. Why put them on motorized divs?
Depends on the situation -- in the early turns, one way to maximise the longrange strike power of the armoured forces is to beef up a mot. div. with a stug or flamm panzer, a flak battalion or panzerjager, and a pioneer, and then you have a multipurpose mobile infantry division which can be used to take out small blocking units safely with hasty attack. Sometimes, you will encounter a low CV unit which needs to be moved to free a path for panzers well into the enemy rear and the mot.div, supported, can do it reliably.
Of course, you are right in most other situations - pioneers should be used with infantry for big assaults. Remember, too, pioneers help in crossing rivers (AFAIK).