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Disrupted units advancing
Posted: Fri Mar 18, 2011 7:34 am
by Private TT
I don't know if this has been discussed before but the AI is able to move disrupted units closer to seen enemy units. Also computer can target artillery by the map even when this has not been set for the scenario. Sorry if this has been brought up before.
RE: Disrupted units advancing
Posted: Fri Mar 18, 2011 11:27 am
by Jason Petho
ORIGINAL: Private TT
I don't know if this has been discussed before but the AI is able to move disrupted units closer to seen enemy units.
Depending on the the situation, disrupted units can appear to move closer to opposing units because the disrupted unit is only concerned about the "closest" enemy unit.
Jason Petho
RE: Disrupted units advancing
Posted: Fri Mar 18, 2011 1:13 pm
by Private TT
Thanks for the quick reply.
Sorry I should have been more clear. The disrupted units are definately advancing towards the nearest enemy. My units can even fire on them as they advance and cause disruption, but they still keep coming. I have checked this a number of times. I have to say that I didn't notice it prior to updating to 1.04.
RE: Disrupted units advancing
Posted: Fri Mar 18, 2011 3:39 pm
by Jason Petho
ORIGINAL: Private TT
Thanks for the quick reply.
Sorry I should have been more clear. The disrupted units are definately advancing towards the nearest enemy. My units can even fire on them as they advance and cause disruption, but they still keep coming. I have checked this a number of times. I have to say that I didn't notice it prior to updating to 1.04.
Interesting, I haven't noticed this.
Any chance you can send me the game files so I can have a look?
Thanks!
Jason Petho
RE: Disrupted units advancing
Posted: Sun Mar 20, 2011 8:24 am
by Private TT
The scenarios I'm using are my own and it seems to happen on all of them. I should have pointed out that I play without fog of war as I enjoy seeing how the computer reacts and moves. I can send you a scenario if you want to have a look. Where do I get your email address.
RE: Disrupted units advancing
Posted: Sun Mar 20, 2011 4:01 pm
by Jason Petho
Sent you a PM with my address.
Jason Petho
RE: Disrupted units advancing
Posted: Fri Apr 01, 2011 7:07 am
by Borst50
axtually jason, i have also noticed this is every DCG....i had assumed it was the AI cheating. I had assumed it was hardcoded into the game and was well known
this also happened in the talonsoft version