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Is the "lost leader" bug in MCNA been fixed?

Posted: Thu Jul 04, 2002 4:52 am
by Fallschirmjager
Im about to dwelve in NA and I was wondering if its been fixed?


I got the 1.1 patch but that just fixes scenarios.

Posted: Thu Jul 04, 2002 5:08 am
by Supervisor
No in order to fix the Lost Leader issue, the *.dat file would have to had to be redone, and it wasn't. The only way to help correct this issue is to use the unsupported program "Campaign Fixer" from The Armor Site, it has been updated to work with all MegaCampaigns.

Posted: Thu Jul 04, 2002 7:56 am
by Fallschirmjager
Hmm...that sucks.....


Refresh my memory, what excatly was happening?
I wanna be on the lookout for it.

Posted: Thu Jul 04, 2002 9:24 pm
by Supervisor
If a leader gets killed, he may get replaced on the spot, but he won't be carried forward into the next battle. That unit will be leadless. An unfortunate circumstance but not unplayable, so protect your leaders.

Posted: Sun Jul 07, 2002 3:29 am
by MacCready
OK. I will.I usually keep them well out of the action anyway.

does this problem only exsist with the main leaders?

Posted: Tue Jul 09, 2002 5:45 am
by G_X
Squad to me means a single unit that moves and exists and when I click on it I can move all of the men in it at once to another hex, A single tank equals a unit to me also.

I'm assuming by Unit you mean leaders as in the Platoon's LT or something right?

Posted: Tue Jul 09, 2002 9:30 am
by Supervisor
No individual squads, if you right click on any given unit the unit info screen pops up which has in it the unit leaders name and rank. In a Mega as a unit progresses through a battle they earn experience and as they do they command their troops by making better decesions, sometimes their recon abilities, accuracey, sneaking etc. all improve and this follows them throughout the course of the Mega. The problem is if a leader of a unit is killed(or and entire unit disperses), it's replaced automatically by the next in command for the remainder of that battle. The next battle by design from the core.dat file reinserts the unit back into battle (because in real life, it's very rarely that an enitre unit would be killed) well when the unit reappears into the next battle it is leaderless therefore all experience gained by unit leader has been lost.

Posted: Sun Jul 14, 2002 5:49 pm
by slehtine
I did not find Campaign fixer from Armor site, but from Tankheads site.

Sorry slethine

Posted: Sun Jul 14, 2002 11:51 pm
by Supervisor
Sorry about that since I posted Fabio has taken some of the SPWAW features on The Armor Site to try and reduce bandwidth usage.

Posted: Mon Jul 15, 2002 12:37 pm
by slehtine
No problem. I was just trying to do community service with my own simple way ;)

-Sasa