Page 1 of 1

Boarding/takeover and victory conditions

Posted: Sun Mar 27, 2011 2:56 pm
by fguerin35
Hi there,

How is it possible to implement a victory condition based on "boarding/take over"? e.g: mission success if side A captures the ship of side B.

TIA for any answer, best regards

FG

RE: Boarding/takeover and victory conditions

Posted: Sun Mar 27, 2011 6:42 pm
by FreekS
Ive not tried it but i suspect an on-station victory condition could work. Generally on-station vicconds require a ship that has a datalink to the side for which the viccond is defined to be in a patrol zone. You can make this zone very big and require the specific named ship to be in it. Test it in a small test scen first because several vicconds dont work well in HUE.

Freek