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Increasing CAP flights

Posted: Sun Mar 27, 2011 3:02 pm
by hbrsvl
Hi-Scen.9, Allies, 3/9/43. Allies hold Guam, Rota and are ashore at Tinian.Saipan has 90+ VB, field damage 18. I have CVTFs at Guam, not docked.

During the last turn I had 76 shipboard and 21 land-based VF on CAP, set to LRCAP, target Guam. Planes were split about evenly at 15-20K alt. and 1K. alt. Of these squadrons, highest fatigue was 14-one unit only.

I sent 2 VF sweeps(exclusive of CAP) to Saipan along with a 60+ dive bombers and VT set to airfield attack.

Problem-When enemy strike against Guam arrived, less that 15 of my VF attacked them. With 97 VF set to CAP, I think I should be able to get more into it. How do I do that?

Suggestions, please. Thanks, Hugh Browne


RE: Increasing CAP flights

Posted: Sun Mar 27, 2011 4:12 pm
by hunchback77
Your Mistake was to set them to Long Range Cap. You should have just left them on Escort with 100% Cap set. That should give you at least 40 to 45 fighters ready to meet the strike.

RE: Increasing CAP flights

Posted: Sun Mar 27, 2011 5:07 pm
by hbrsvl
hunchback77-Gotcha-thanks. Wilco. HB

RE: Increasing CAP flights

Posted: Sun Mar 27, 2011 5:12 pm
by bradfordkay
Another problem is that flights from CV TFs in a base hex are reduced by 50% (search, CAP and strike missions - rule 7.2.1.13.2)

RE: Increasing CAP flights

Posted: Sun Mar 27, 2011 6:20 pm
by hbrsvl
Brad-OK, but a further question. What if the base hex is an enemy hex? Does the 50% rule apply then?

I'm thinking about having a CVE TF in a base I'm invading.

Thanks, HB

RE: Increasing CAP flights

Posted: Sun Mar 27, 2011 6:53 pm
by bradfordkay
The rule doesn't say "friendly base", it just says "base hex", so we have to assume - unless told otherwise - that it still applies in an enemy base hex.

RE: Increasing CAP flights

Posted: Sun Mar 27, 2011 7:17 pm
by PaxMondo
It would seem logical that it would apply in any case.  To launch, CV's need sea room to operate.  In a port, you just don't have that.

RE: Increasing CAP flights

Posted: Mon Mar 28, 2011 3:26 pm
by jeffk3510
ORIGINAL: hbrsvl

Brad-OK, but a further question. What if the base hex is an enemy hex? Does the 50% rule apply then?

I'm thinking about having a CVE TF in a base I'm invading.

Thanks, HB


Why would you want to put your carriers that close to the action/danger?

RE: Increasing CAP flights

Posted: Mon Mar 28, 2011 7:18 pm
by crsutton
But note that the penalty does not apply to CVEs- only CVs and CVLs. Once you get enough you alwasy want to have plenty of the CVEs in your target hex for close air support and CAP.

RE: Increasing CAP flights

Posted: Tue Mar 29, 2011 4:36 pm
by pmath
CAP penalty only seems to apply to friendly bases, the purpose of the rule is to take into account the historical difficulty in coordinating friendly base CAP w/CV CAP.

RE: Increasing CAP flights

Posted: Wed Mar 30, 2011 4:47 pm
by aphrochine
Now, does the malus apply to dot hexes also??  I've never been sure of this, so my CV's avoid anything with a dot or a base.