Play Question
Posted: Mon Mar 28, 2011 3:27 pm
In PBEM games:
a country that has fought a war and been forced to surrender has a minimum of 18 months peace between itself and its opponents. It has been discovered that if a longer peace is imposed on the defeated country (ie. through peace treaty terms), that the losing country can still break this treaty after the 18 month period is complete, removing the enforced peace terms and allowing it to declare war.
In most of the games I play in, we have taken this as a programming error and force the country under the enforced peace to follow through with the terms. However, I have recently been pondering this response......
Was it INTENTIONAL that a country would always be able to declare war on another after the 18 month minimum peace? In effect, did the designers intend that a country could repudate a treaty after 18 months? I simply ask because in several games now we have had long 4-5 year enforced peace terms forced upon countries and that seems like an awfully long time to be out of exciting game play. Plus, I don't think there was ever such a long peace imposed upon a country during this period.
The fact is that if a country reputated a treaty, it would seem like the response for the victor would be another war against that party.
Of course, for the Update, I would advise (as I believe is now under consideration) a hefty Glory point cost for any treaty breakers. Perhaps even larger for breaking surrender treaties (perhaps a glory hit equal to the original surrender?)
Thus, getting back to my original point: should a country be able to declare war on a former enemy after the 18 month period is over irrespective of any enforced peace terms? This would mean, of course, the formerly defeated party would have to break the surrender treaty first.
a country that has fought a war and been forced to surrender has a minimum of 18 months peace between itself and its opponents. It has been discovered that if a longer peace is imposed on the defeated country (ie. through peace treaty terms), that the losing country can still break this treaty after the 18 month period is complete, removing the enforced peace terms and allowing it to declare war.
In most of the games I play in, we have taken this as a programming error and force the country under the enforced peace to follow through with the terms. However, I have recently been pondering this response......
Was it INTENTIONAL that a country would always be able to declare war on another after the 18 month minimum peace? In effect, did the designers intend that a country could repudate a treaty after 18 months? I simply ask because in several games now we have had long 4-5 year enforced peace terms forced upon countries and that seems like an awfully long time to be out of exciting game play. Plus, I don't think there was ever such a long peace imposed upon a country during this period.
The fact is that if a country reputated a treaty, it would seem like the response for the victor would be another war against that party.
Of course, for the Update, I would advise (as I believe is now under consideration) a hefty Glory point cost for any treaty breakers. Perhaps even larger for breaking surrender treaties (perhaps a glory hit equal to the original surrender?)
Thus, getting back to my original point: should a country be able to declare war on a former enemy after the 18 month period is over irrespective of any enforced peace terms? This would mean, of course, the formerly defeated party would have to break the surrender treaty first.