Feature?
Posted: Fri Jul 05, 2002 10:27 pm
What an odd feature to have. Becuase the way it seemed to work in this case was the program took a transport with pretty bad damage into a task force. Maybe another reason to have "repair slots" ?
Perhaps if the idea behind this was to add transport as needed to take whole units, which is what I assume it was for, has either some sort of dialog to the player (Yes / No - Round out task force to load whole units), or short of that not take tranports that are a) dmaged more than X, or b) of a different type.
EDIT: Oops, this was supposed to be a reply to a message about the tranport task forces pulling additional ships from the dock to join up.
Perhaps if the idea behind this was to add transport as needed to take whole units, which is what I assume it was for, has either some sort of dialog to the player (Yes / No - Round out task force to load whole units), or short of that not take tranports that are a) dmaged more than X, or b) of a different type.
EDIT: Oops, this was supposed to be a reply to a message about the tranport task forces pulling additional ships from the dock to join up.