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Baltic transport issues

Posted: Thu Apr 07, 2011 2:35 am
by Klydon
Playing 1.03 41 campaign. Seems like the Red Fleet is at sea or something since I can't do sea transport. I also tried again after capturing Riga. The shot shown is after I captured the two small ports up the coast. The island port to give access to Riga has been bombed and has 5% damage on it as well.

Image

RE: Baltic transport issues

Posted: Thu Apr 07, 2011 2:42 am
by Aussiematto
Yes-- had the same problem. Kuessare bombed to 11% or 18% damange (tried twice, ports captured, Riga cleared by panzers and no go on the sea lift --same graphic result.

This was vs AI, normal mode, just trying to learn how to do it.



RE: Baltic transport issues

Posted: Thu Apr 07, 2011 12:26 pm
by Ridgeway
That graphic display is just FOW.

If you right click on the destination, it should work. You need to select naval transport, then left click on the origin hex (de-selecting anyone you don't want to move), and then right click on the destination.

RE: Baltic transport issues

Posted: Thu Apr 07, 2011 7:04 pm
by Klydon
Ok, it worked. I really don't like that graphic for sea movement however. Hard to tell if it is going to work or not or how the movement points will work out. 

RE: Baltic transport issues

Posted: Fri Apr 08, 2011 3:46 am
by Helpless
Any chance you still have a save? It may require some fix. Thanks

RE: Baltic transport issues

Posted: Fri Apr 08, 2011 11:11 am
by Ridgeway
ORIGINAL: Helpless

Any chance you still have a save? It may require some fix. Thanks


At least in my games, all naval transport works this way, for the Russians and the Germans. The clear path only extends a few hexes from the origin, and everything else is darkened.

RE: Baltic transport issues

Posted: Fri Apr 08, 2011 1:01 pm
by Helpless
I've removed movement FOW for the water hexes. Should look better.