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AI Build Modding

Posted: Fri Apr 08, 2011 5:27 pm
by waynev
Is there a way to mod the priority that the AI pits on building certain units?
I specifically would like to reduce the liklihood of the AI overproducing gunboats and siege weapons.
Also, any way to make the AI more likely to use amphibious actions?

Thanks.

RE: AI Build Modding

Posted: Mon Apr 11, 2011 4:20 pm
by waynev
I guess I could edit the amount of iron needed to build a gunboat to 600.
Am I correct to assume that with a max storage of 500 Iron, this would stop both players to build gunboats?

RE: AI Build Modding

Posted: Tue Apr 12, 2011 2:18 pm
by Ugly Guy
I am not sure Wayne. I haven't tried to do any modding on the game.

RE: AI Build Modding

Posted: Sat Apr 16, 2011 6:29 pm
by Gil R.
Sorry, I missed this post for some reason. You cannot modify the priority, but you are absolutely right that changing prices would have an impact. Let us know how that works for you.