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Designer Tom Porto email address

Posted: Mon Apr 11, 2011 3:04 am
by BigDuke66
Does anyone have the current email address of Tom Porto(Designer of "Home Before The Leaves Fall")?
The last I have is SPzAbt501@aol.com but I only get a MAILER-DAEMON message back.

RE: Designer Tom Porto email address

Posted: Mon Apr 11, 2011 10:18 pm
by 1_Lzard
You might try: spzabt501@comcast.net which is the last I've got, Duke. It comes from a post of 23 Aug 10.

I'd remind you that 'emails' don't like capitals, LOL!


Kurt

RE: Designer Tom Porto email address

Posted: Mon Apr 11, 2011 10:52 pm
by BigDuke66
Thanks, he contacted me just over the forum and told me the same address, good to see that the designers stick around.

RE: Designer Tom Porto email address

Posted: Sun Apr 17, 2011 6:51 pm
by 1_Lzard
Actually, he was 'invisable' for quite a time, finally showed up over on the Gamesquad forum..........that's where I got his new e-addy!

RE: Designer Tom Porto email address

Posted: Sun Jun 19, 2011 8:21 pm
by Oberst_Klink
Talking about... You lads know if there's a version for TOAW 3.4 out?

kLiNk, Oberst

RE: Designer Tom Porto email address

Posted: Mon Jun 20, 2011 2:09 am
by BigDuke66
Well as I mailed him he told me this:
***
Version 2.0 is the most current and maybe the last. I've thought about doing a 2.5km/hex expansion, and even a 5km/hex "what-if" assuming the war didn't begin until 1916, but I doubt they'll ever get done.

HBTLF, was done many years ago, and I doubt it's as good as many other scenarios out there right now. I've learned a lot since then about TOAW, but even though I've gotten the latest updates for the game, it's currently not installed on my computer. I've been following the "Berlin 1945" scenario that is under development on the forums, and I really hope it gets finished. Something like that would get me to reinstall TOAW.
***

RE: Designer Tom Porto email address

Posted: Thu Jun 23, 2011 10:46 pm
by Oberst_Klink
ORIGINAL: BigDuke66

Well as I mailed him he told me this:
***
Version 2.0 is the most current and maybe the last. I've thought about doing a 2.5km/hex expansion, and even a 5km/hex "what-if" assuming the war didn't begin until 1916, but I doubt they'll ever get done.

HBTLF, was done many years ago, and I doubt it's as good as many other scenarios out there right now. I've learned a lot since then about TOAW, but even though I've gotten the latest updates for the game, it's currently not installed on my computer. I've been following the "Berlin 1945" scenario that is under development on the forums, and I really hope it gets finished. Something like that would get me to reinstall TOAW.
***
Well, only one way to find out... "we must hack our way through" (Theobald von Bethmann Hollweg)
The Great War - We Must Hack Our Way Through

RE: Designer Tom Porto email address

Posted: Wed Jun 29, 2011 6:42 pm
by BigDuke66
Thanks for pointing to this video, seems to be a very impressive documentary and despite the fact of being very old is still one of the top WW1 documentaries.

Btw does anyone now what type the gun at 8:27-8:29 is? Never have seen this kind of "swinging" artillery.

RE: Designer Tom Porto email address

Posted: Thu Jun 30, 2011 1:09 am
by Oberst_Klink
ORIGINAL: BigDuke66

Thanks for pointing to this video, seems to be a very impressive documentary and despite the fact of being very old is still one of the top WW1 documentaries.

Btw does anyone now what type the gun at 8:27-8:29 is? Never have seen this kind of "swinging" artillery.
'...Upon being fired, the gun moved back for some distance before swinging down behind the parapet to permit the gun crew to load the weapon out of sight of enemy guns...' They call it a disappearing gun...

http://www.navyandmarine.org/ondeck/188 ... ngGuns.htm
http://en.wikipedia.org/wiki/File:Canno ... iagram.jpg

RE: Designer Tom Porto email address

Posted: Thu Jun 30, 2011 3:11 am
by BigDuke66
Interesting, thanks.