hopes are up
Posted: Thu Apr 21, 2011 7:58 am
I'm so glad this game is being made. PG 1 introduced me to wargaming, and I bought all the sequels. I've even played PG on the PS1 console, and I still sometimes play the open-source clone, LGeneral, on my Linux box.
Based on my reading of the developer diary, if you have a large screen resolution, Panzer Corps will show more of the map, rather than simply stretching the graphics. This should be standard, but it is nevertheless very welcome.
For the RPG aspect, I'd like to see detailed statistics available. Both post-scenario statistics, and unit statistics for campaigns. Detailed stats would be nice (e.g. damage points inflicted, # kills made, objective hexes conquered).
From the screenshots I haven't decided whether or not the units visually stick out enough from the terrain. The brain can get used to it to some extent, but there are many games that fail in this area.
Oh well, good luck.
P.S. Maus ... LOL.
Based on my reading of the developer diary, if you have a large screen resolution, Panzer Corps will show more of the map, rather than simply stretching the graphics. This should be standard, but it is nevertheless very welcome.
For the RPG aspect, I'd like to see detailed statistics available. Both post-scenario statistics, and unit statistics for campaigns. Detailed stats would be nice (e.g. damage points inflicted, # kills made, objective hexes conquered).
From the screenshots I haven't decided whether or not the units visually stick out enough from the terrain. The brain can get used to it to some extent, but there are many games that fail in this area.
Oh well, good luck.
P.S. Maus ... LOL.