Originally posted by Didz
Unfortunately, JT has not been listening to the vast majority of Napoleonic wargamers who want a game that accurately reflects Napoleonic Warfare. So! the Campaign Series basically recreates most of the flaws of the original Battleground system with a few gimmicky extra's such as a simultaneous combat resolution option that nobody can really use because of the poor targeting priorities used by the AI and the ability to kill men in units of 1 or 2 instead of 25 man blocks.
Didz,
How long has it been since you've played one? By your remarks, it appears to be quite a while.
I don't know where you have been but as a member of the NWC who still plays these games (since BGW came out), I have to say that I haven't seen anyone who doesn't use the automatic defensive fire rule. OK, you're the first. It hardly is something that "nobody can use" because many do --daily.
Not been selling? I didn't know that John Tiller published his sales figures. but the awards that he has been getting sure look pretty nice.
Poor targetting ability? I cannot agree there either.
I believe that you have something backwards. Casualties handed in clumps of 25 was a failure of the Battleground series and the current way where a more realistic and variable amount of casualties to be handed out (even if it is 1 or 2) --isn't a failure. Yes, you had that backwards.
John Tiller is currently observing a poll of gamers preferences for the Campaign Series. It isn't because of anything to do with sales. He IS interested in what we his cutomers have to say --IF IT IS SAID NICELY. Maybe you had a bad cay when you made your suggestions to him.
If you game with this series, I suggest that you use the below link and make your voice heard while you still have time to:
http://www.wargamesims.net/nap/1stpoll.html
(BTW, you will have to enter a valid email address and a full name for it to count.)
Now, I have to say that this isn't the first time John Tiller has responded to his player's desires. Currently there are 13 optional rules that he has added BECAUSE OF his cutomer's desires. More are on the way. I don't know of any game where rules are made optional for people to pick and chose from. That is evidence of responsiveness right there.
But needless to say, EVERYONE has their preferences and opinions and I can respect that. You don't like it. That is fine with me.
I know that the Campaign Series isn't perfect. (What computer game is?) John Tiller admits that the engine is dated and has desires to upgrade it. Lately he has spent more time with his WWII games because they are where the money has been for him. (He does have a family to feed, you know.) The simple truth is that the Campaign Series is at the very least continuing to get better.
I support just about ALL Napoleonic game developers and I encourage everyone to do the same. (Its my hobby.) As an example of what I don't like, Sid Meier's waterloo and austerlitz is something that I won't touch with a ten foot pole. That is MY perference and my right. I respect those that disagree with me on that company's products and I won't try to stop anyone from buying them.
What I don't respect is your uninformed caustic condemnations of the Campaign Series. As the Series stands now, they are simply unfair and misleading to everyone who reads them. I believe that you are looking at things from only one perspective Didz. A perspective of prejudice and intolerance.
OK, you can make unfair and caustic remarks about me now. I'm ready.