So, AI in this game is just piss poor or what?
Posted: Sat Apr 23, 2011 12:33 pm
AI in both 2526 and Supernova...
- Sends out unescorted arks with no effort to protect them, even when sending right next to hostile worlds
- Takes quite a while before bothering building missile turrets on new colonies
- Defends colonies with turrets ONLY, making it a breeze to simply send in marines to blow everything up and take over the colony. No anti-ground defense whatsoever.
- Has no fleets. At all.
- Happily sends single ships to their doom on worlds that were just assaulted by massive 20+ fleets. Does the same with arks, trying to colonize worlds that were wiped out just a few rounds earlier.
- Also appears to be unrestricted by range limitations imposed by the player, sending ships extremely far into player territory with no nearby bases.
Has this been your experience also?
- Sends out unescorted arks with no effort to protect them, even when sending right next to hostile worlds
- Takes quite a while before bothering building missile turrets on new colonies
- Defends colonies with turrets ONLY, making it a breeze to simply send in marines to blow everything up and take over the colony. No anti-ground defense whatsoever.
- Has no fleets. At all.
- Happily sends single ships to their doom on worlds that were just assaulted by massive 20+ fleets. Does the same with arks, trying to colonize worlds that were wiped out just a few rounds earlier.
- Also appears to be unrestricted by range limitations imposed by the player, sending ships extremely far into player territory with no nearby bases.
Has this been your experience also?