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Damaged units...
Posted: Sat Apr 23, 2011 2:42 pm
by JudgeDredd
...are they going to be "persistent" on the map? That is to say - identifiable? Currently, one of my little bug bears is that when you load a firefight (it might even happen on changing turn, I can't remember), your damaged vehicles have stopped smoking and just look like your regular vehicles with someone out the turret.
So has that been changed?
Thanks
RE: Damaged units...
Posted: Sat Apr 23, 2011 2:48 pm
by rickier65
ORIGINAL: JudgeDredd
...are they going to be "persistent" on the map? That is to say - identifiable? Currently, one of my little bug bears is that when you load a firefight (it might even happen on changing turn, I can't remember), your damaged vehicles have stopped smoking and just look like your regular vehicles with someone out the turret.
So has that been changed?
Thanks
Yes that bug was swatted.
But, not all tanks explode and burn when destroyed now either. some just pop their hatch and look empty, others show damage. it varies. And even when a tank burns, it's rare for it to last more than a few turns. But the destroyed tank commanders don't come back and sit in the tank now.
Thanks
rick
RE: Damaged units...
Posted: Sat Apr 23, 2011 2:51 pm
by junk2drive
The bug with the TC coming back to life has been fixed. That was the first thing done.
Tanks can have a catastrophic damage that leaves a destroyed 3D model or an armour piercing hit that opens the hatch with no TC showing. Either one will have the overhead icon no longer showing.
edit, rick beat me again
RE: Damaged units...
Posted: Sat Apr 23, 2011 7:58 pm
by JudgeDredd
Good news indeed.
I would've had no real reason to complain as the update (that you all worked so hard on) is free to me...but I'm glad it's gone - it was annoying and confusing
Thanks