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Custom Maps and Generate Game - Is that your final answer?

Posted: Wed Aug 02, 2000 6:16 am
by Polrbear
I'm having a problem using a downloaded custom map with a "Battle" generated PBEM game. For some reason the setup boundaries are not allowing one player to deploy his purchased units. Could someone provide the definitive procedure for using custom maps in generated games.

Posted: Wed Aug 02, 2000 6:41 am
by McGib
I've had the same problem playing against the AI. The AI can set up but the setup boundries are on the last hex row on my side of the map, using a downloaded map.

Posted: Wed Aug 02, 2000 7:42 am
by Tankhead
Originally posted by Polrbear:
I'm having a problem using a downloaded custom map with a "Battle" generated PBEM game. For some reason the setup boundaries are not allowing one player to deploy his purchased units. Could someone provide the definitive procedure for using custom maps in generated games.
You have to bring the map in the scenario editor and edit the deploy line to the style of game you want to play. Save a copy of the original map to a name you'll remember. take the save copy of the map and in the map editor you can set your deploy line and set victory objective, save the map and it should make for great pbem if you've done everything right. There some good stuff in the manual on how to edit maps. Image
Hope this helps.

Tankhead



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Rick Cloutier rcclout@telusplanet.net
Coordinator: Tankhead's SPWAW Resources
http://sites.netscape.net/rcclout

Posted: Wed Aug 02, 2000 2:47 pm
by McGib
Thanks Tank, I got the maps from your web site and had been wondering what use there where after finding that I could not use em. Will have to try that tonight.

Posted: Wed Aug 02, 2000 7:35 pm
by Tankhead
Originally posted by McGib:
Thanks Tank, I got the maps from your web site and had been wondering what use there where after finding that I could not use em. Will have to try that tonight.
Glad to be helpful McGib.
The map editor can get addictive Image

Tankhead

------------------
Rick Cloutier rcclout@telusplanet.net
Coordinator: Tankhead's SPWAW Resources
http://sites.netscape.net/rcclout

Posted: Wed Aug 02, 2000 10:42 pm
by Paul Vebber
Version 3 sets the start lines correctly on custom maps

Posted: Thu Aug 03, 2000 8:51 am
by Polrbear
Great news, Paul.
Tankhead, thanks for the instructions!