Assigning a Texture is easy.
1) Give it a name.
2) Click on the folder button.
3) Select a texture from one of the texture categories.
4) Set the X, Y, R, Blur and Opacity parameters.
5) Click on the box to the right of the C button.
6) Move your mouse over the map. When you do the mouse pointer becomes an eyedropper. Move the eyedropper over the color you want to assign the Texture to and left click it. This will put that color in the box to the right of the C button.
7) You click the check mark button immediately above the C button.
You have just assigned the parameters to that color for that texture on your map.
Takes less than 3 minutes.
Good Hunting.
MR

The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.