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Direct fire phase question
Posted: Mon May 09, 2011 11:38 pm
by Rosseau
In the Direct Fire Phases, you get the option to Show Potential Targets. Selecting each target can be important, but can also be tiresome in some games. If I don't select any targets myself, will the game target for me and fire?
RE: Direct fire phase question
Posted: Tue May 10, 2011 1:23 am
by Max 86
That takes player input. Op fire is computer controlled.
RE: Direct fire phase question
Posted: Tue May 10, 2011 1:27 am
by Rosseau
Anyone have any tips on getting good direct fire results? I'm typically lazy and hit "select all" to concentrate fire on one unit. But I guess an AT company should target armor and MG arty...
RE: Direct fire phase question
Posted: Tue May 10, 2011 1:32 am
by junk2drive
A cat can walk across the keys of a piano and play it. To make music takes time.
RE: Direct fire phase question
Posted: Tue May 10, 2011 2:02 am
by Fred98
ORIGINAL: junk2drive
A cat can walk across the keys of a piano and play it. To make music takes time.
[&o] [&o] [&o]
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RE: Direct fire phase question
Posted: Tue May 10, 2011 6:24 am
by PirateJock
Just ask Nora ...
Nora the Piano Cat
RE: Direct fire phase question
Posted: Tue May 10, 2011 6:30 am
by PirateJock
ORIGINAL: rosseau
Anyone have any tips on getting good direct fire results? I'm typically lazy and hit "select all" to concentrate fire on one unit. But I guess an AT company should target armor and MG arty...
As direct fire is worked out for each individual unit - there is no odds calculation as in assault based on combined units - I do tend to check to see if there are 'optimal' attacks if I've got different unit types in an attacking stack. As you say - AT against Armour, Armour against Infantry etc.
Cheers
RE: Direct fire phase question
Posted: Tue May 10, 2011 8:26 pm
by Rosseau
In that case, they should give the option to automate the direct fire turns. It would save a ton of time and mouse clicking. As you say, the AI already handles OP fire, so it could be done...maybe.