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A note on PBEM.

Posted: Fri May 13, 2011 4:34 pm
by z1812
Hi All,

If you have not tried PBEM I suggest you find an opponent do so. It is quite a lot of fun and an enjoyable challenge. Junk2drive was kind enough to help me along with the process.........as well as helping me to suffer a decisive loss [X(]

We played the demo tutorial with me as the Germans. I tried a wide sweep flanking movement with my armour hoping that I would not be seen. The idea being to surprise and destroy all of Junk2drive's T-26's. Then to approach the objective from the west side having the woods and farm houses between me and the Russian AT guns. Infantry in the meantime was to spot artillery on suspected AT gun positions. Sounds good eh?

Well Junk2drive discovered my flanking movement and closed the distance keeping trees between himself and my Panzers. When I turned to flank he was waiting. The result was the decimation of my armour while he lost only 3 pieces. Meanwhile my infantry was being pasted by gun fire and artillery. The game ended shortly thereafter. Even though I was badly beaten I very much enjoyed the game.

Check out Rick's you tube how to on PBEM ( http://www.youtube.com/watch?v=l304SJ4TaEY ) and read the manual ( page 118 ) under multiplayer.

It's quite a bit of fun.................. just be careful with fancy tactics. [:)]

Regards,

John


RE: A note on PBEM.

Posted: Fri May 13, 2011 4:49 pm
by Erik Rutins
Hi z1812,

Fantastic mini-AAR. I'm glad you enjoyed your first PBEM experience and I completely agree that playing against a human opponent is the best possible challenge. Even after you have mastered a scenario against the AI, the same scenario against a creative human opponent can open your eyes.

Regards,

- Erik

RE: A note on PBEM.

Posted: Fri May 13, 2011 11:20 pm
by junk2drive
John gave me a jolt when I realised that we were playing 60 second turns, no reaction. I started having flashbacks and colours and stuff.

I called it Old School [:D]

The Soviets are the hardest side to play in this game. The deck is stacked against them. Learn to play them well and you will really enjoy the game.

I did have a bit of a quandary when my CO tank withdrew and my sub tank couldn't do anything without a reaction phase order menu. I could halt the CO, give it a defend order and allow my sub to defend>move or target but would risk the CO meeting his end. I chose to leave things be and in the end the sub unit was save behind the woods and the CO finished his retreat and killed the aggressor.

John, thanks for the game. You may now delete the files through the multiplayer menu button after you view the final map if desired.