More Tigers at Kursk
Posted: Thu Jul 11, 2002 3:09 am
This is for all of you who downloaded some earlier panzer adventures. Your testing and feedback was invaluable.
Here we go:
Kursk, 6 July 1943.
You have in your "core" force:
3 Tigers (One is unit AO)
2 Panzers
2 Stugs
1 elite Pz Grenadier company with a platoon traded for pioneers.
In addition, you can purchase 1000 points of reinforcements of
your choosing to round out the kampgruppe.
Without reinforcements, the battle is very difficult. How much easier it gets depends upon what you purchase for reinforcements. So you get to "design" your own.
I hope you will try this and post a bit of feedback about it. Things like what you purchased and scores, etc. In this way, I can adjust things.
Oh yes, an absolutely brutal map with wide-open Tiger visibility.
Have fun and please post your reaction - good or bad.
Here we go:
Kursk, 6 July 1943.
You have in your "core" force:
3 Tigers (One is unit AO)
2 Panzers
2 Stugs
1 elite Pz Grenadier company with a platoon traded for pioneers.
In addition, you can purchase 1000 points of reinforcements of
your choosing to round out the kampgruppe.
Without reinforcements, the battle is very difficult. How much easier it gets depends upon what you purchase for reinforcements. So you get to "design" your own.
I hope you will try this and post a bit of feedback about it. Things like what you purchased and scores, etc. In this way, I can adjust things.
Oh yes, an absolutely brutal map with wide-open Tiger visibility.
Have fun and please post your reaction - good or bad.