Bingo, Q-Ball. Nice catch!!!!! And nice pun, too. I went ahead and Czeched it out. <grin>. Thanks! You know your game and your Skodas.
So no save comin thru. Pavlov, mystery solved. Czech tank production shows up only on non filtered German production acreens. Not a big deal but confusing.
And thanks Cookie Monster for the heads up. I knew I had forwarded saves in the forum here before now.
In my PBEM, the turn before this one (5) had listed 37 of the Pz-38t (E) critters
built and this turn has listed 47
built. Not exactly the 11 as advertised, but in the ballpark and I have noticed some variation in production runs listed which I find feels realistic.
I am an avid spreadsheeter and micronumbers grand tactical guy. I find "truth in the small details" and I have learned alot about this game by tracking its micro moves. For example I was shocked to see (and reported to Klydon in his great AAR) that by bloodying my panzers in the hopes of increasing morale and experience it actually resulted in massive losses to my dinky light panzers. Accurate I think but shockingly dismaying. Nonetheless another discovery the game system gave up by monitoring details. I have adjusted my tactics thus to use them in combat only in must have situations and not as a substitute for infantry, my old buddy. You see in my Army career I was both a tank and later truck company commander (sheesh---troop command can become a "promotion enhancing" rut).
Like my career, I enjoy numbers and logistics as well as movin units. And obviously I have some designers who share my predilictions. Wite is fabulous for guys like me who like to mine the microdetails and learn from them.
I have done several spreadsheets I find fun to track which I have shared below for those who also might find using Excel to savor fits their tastes. If ya don't mind sloggin through the data entry, its fun to watch units rise and fall in equipment, fuel, morale, supply etc and then preplan moves to have the critical tools at the right places. I was actually contemplating a logistics oriented AAR (haven't seen one yet) that treated logistics much more as primary to the campaign but alas not yet. There are so many secrets waitin out there for us armchair types to discover. The air game is filled actually with intense decision making in the log arena that I haven't seen covered in AAR detail yet.
I know some folks think air is broken but in the early campaign I have no complaints yet.
Thanks for the help, gang. I actually like my Czech tanks. At least right now I do!
Note: Drats, Excel files aren't supported so no upload here. If you're curious then PM me and I shall gladly email a taste of them to your email address.