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personal exploration ships 'love' ruins
Posted: Fri Jun 10, 2011 9:26 pm
by Josral
This is a minor bug compared to the other one i've posted, but if you manually run around in an explorer and use the 'explore all systems in sector' and come across a ruin and choose 'leave the ruins alone', the exploration ship will sort of hug up on the building. The only way to clear that sector is to switch to 'explore system' for that particular system.
RE: personal exploration ships 'love' ruins
Posted: Fri Jun 10, 2011 10:11 pm
by Volcano
This bug also occurs for fully automated exploration ships.
RE: personal exploration ships 'love' ruins
Posted: Sat Jun 11, 2011 4:32 am
by Data
Yap, it's kinda like the explorer does not consider the mission over in this scenario.....the old command stickiness problem, some orders stick while others not at all.
RE: personal exploration ships 'love' ruins
Posted: Mon Jun 13, 2011 2:07 pm
by Kayoz
Odd... I have the opposite problem. I have them set to investigate and report all ruins and ships... yet many a time, I see ruins in an explored system - where the planet has been surveyed (resources known), but the ruins have NOT been explored.
RE: personal exploration ships 'love' ruins
Posted: Mon Jun 13, 2011 3:42 pm
by Data
I also noticed that. iirc you can encounter new ruins even after knwoing the entire map and your explorers are idle....I think the game spawns new ones to keep you interested even late game. But this does not occur only late game.