Page 1 of 1

Editor question

Posted: Tue Jun 14, 2011 10:38 pm
by jzardos
If making scenario, how do you adjust starting manpower in pool for sides? Also, can you change leader info for a scenario? Doesn't seem to save leader changes.

RE: Editor question

Posted: Tue Jun 14, 2011 11:46 pm
by gradenko2k
To change leader stats, you have to go into the Generic Data editor.

I think changing manpower pool levels is scenario specific, but I'd like to know how to do that (and armament pool levels) as well.

RE: Editor question

Posted: Wed Jun 15, 2011 11:13 am
by jzardos
Thought there was a way to increase/decrease start vehicles too. Can't find that now either

[&:]

RE: Editor question

Posted: Wed Jun 15, 2011 11:52 am
by Great_Ajax
I'm not at my gaming computer but in order to set starting manpower and vehicles, you have to go to the tab in the editor that lists all of the pieces of equipment (forgot the name) and do a search for "Manpower" and "Vehicles". I believe both of these are at the bottom of the list. Once you click them, you should be able to set the starting numbers for the scenario. I can look closer at this when I get home this evening.

Trey

ORIGINAL: jzardos

Thought there was a way to increase/decrease start vehicles too. Can't find that now either

[&:]

RE: Editor question

Posted: Wed Jun 15, 2011 12:16 pm
by Helpless
For some reason these elements got "hidden" - they don't appear on the list to the right. You still can access them by searching on manpower (slot 1482) and vehicle (1483). Then as Trey says you may adjust Axis and Soviet pools accordingly.

I'll make them visible.

RE: Editor question

Posted: Wed Jun 15, 2011 2:34 pm
by jzardos
Last question Helpless, how do I set the withdraw date to: 'NO'? Tried entering 0's or -1 or No when asking or dates, but that just made it jan 1, 1941.

Thanks

RE: Editor question

Posted: Wed Jun 15, 2011 2:45 pm
by Helpless
Go to the withdrawal list and delete particular entry by clicking on it's id.

RE: Editor question

Posted: Wed Jun 15, 2011 2:53 pm
by jzardos
thanks

RE: Editor question

Posted: Wed Jun 15, 2011 2:59 pm
by jzardos
Well now has it say 'No' for withdraw, but turns to withdraw still shows on unit info and map hover. Odd?

RE: Editor question

Posted: Wed Jun 15, 2011 3:02 pm
by Helpless
You need to seed withdrawals once you altering the list -> SEED text button on this list.