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Carry bugs
Posted: Sat Jun 18, 2011 1:18 pm
by Jafele
An unit composed of 1 train+2 trucks is able to travel across the plains (without roads). It is shown rail movement. [X(]
A tank can carry 5 horses, just like infantry, cos the unit travels at speed of tank. [:@]
Fortunately, it was corrected in armoured cars where the unit travels at horse speed. [:)]
The weight of a train is 20 (a light tank weights 25)[&:], it must be a bug. Unfortunately a horse weights the same than a soldier (1) [:(]
RE: Carry bugs
Posted: Sat Jun 18, 2011 2:29 pm
by Jafele
1 train+hundreds of rifles (1600) can travel by rail, however it´s shown foot movement.
1 train+21 infantry travel by rail at foot movement. Super strong guys? [:D]
It is supossed that 1 train have a carry capacity of 20. Infinite load?
RE: Carry bugs
Posted: Sat Jun 18, 2011 2:39 pm
by Iron Knight
I think it should always move at the slowest type with the most restictions. Your 21st rifle has to huff it and the train won't leave him behind. He also can't go off rail for the same reason.
I think I can understand all of the above except the first one, that seems wrong.
RE: Carry bugs
Posted: Sat Jun 18, 2011 2:47 pm
by Vic
Keep in mind the movement type logo shown shows the slowest speed the unit is predicted to move with when on plains.
The trucks can carry 20. Weight of train is 20.
The light tanks van carry 5. Weight of horse is 1.
So no bugs there. But it is a bit odd to imagine this. i agree.
I think i'll increase train weight to 25 for v2.06 to avoid this in the future. I will however not make horses weigh 5 they will get to heavy then imo.
thanks for reporting this.
best,
Vic
RE: Carry bugs
Posted: Sat Jun 18, 2011 3:35 pm
by Jafele
ORIGINAL: Iron Knight
I think I can understand all of the above except the first one, that seems wrong.
You are right a train can travel slowly close to 1600 guys.[:D]
RE: Carry bugs
Posted: Sat Jun 18, 2011 3:44 pm
by Jafele
ORIGINAL: Vic
Keep in mind the movement type logo shown shows the slowest speed the unit is predicted to move with when on plains.
The trucks can carry 20. Weight of train is 20.
The light tanks van carry 5. Weight of horse is 1.
So no bugs there. But it is a bit odd to imagine this. i agree.
I think i'll increase train weight to 25 for v2.06 to avoid this in the future. I will however not make horses weigh 5 they will get to heavy then imo.
Yes, technically it´s not a bug, but it has no sense. Perhaps it´s difficult to solve and requires to alter too many things. Anyway I hope it can be changed someday.
Remember that armoured cars cannot carry horses, however tanks can. 1 armmoured car+5 horses have wheeled movement but horse speed. 1 tank+5 horses has tracked movement and speed.
So, if it´s not possible to armoured cars, why not the same with tanks?
Best
RE: Carry bugs
Posted: Sat Jun 18, 2011 4:16 pm
by ernieschwitz
Changing horse weights would also have an effect on naval carry capacity. I wouldn´t want horses that are too heavy for that reason.
RE: Carry bugs
Posted: Sat Jun 18, 2011 4:24 pm
by Vic
Hi Jafele,
checked it out. basicly whats happening is the horses (carrycap: 10) are carrying the armoured cars (weight: 10)
i will raise weight of armoured cards in v2.07 from 10 to 15.
basicly you can mod this stuff if you want to your self. If an sftype has more weight then the carrycap of another sftype it can never be carried by that other sftype.
best,
Vic
RE: Carry bugs
Posted: Sat Jun 18, 2011 6:53 pm
by Jafele
ORIGINAL: Vic
basicly you can mod this stuff if you want to your self. If an sftype has more weight then the carrycap of another sftype it can never be carried by that other sftype.
Yes, that´s the only way to modify it. It reminds me the carry capacity of a backpack (around 15 kg.), try to introduce five huge balls (around 3 kg. each one), theorically possible but imposible in real life...[;)]. Limitations must be added.