Page 1 of 1

Quick question about air transport

Posted: Sat Jun 25, 2011 10:25 am
by Reedster
Hi
As the Axis side, when I use the shift-right click to manually select air units to perform air transport, I notice that even with air doctrine set to 5%, and I choose say 1 Ju-52 and 1 fighter unit (usually 0 to 2% used, usually with 30-some planes), the fighters sometimes do not fly at all, leaving the transports to get massacred.

I've seen this happen a few times, I'm on 1.04.28... the fighters are certainly in range, has anyone else had this happen? Since I use air transport quite a bit, this is fairly important for me ;)

Thanks!

RE: Quick question about air transport

Posted: Sat Jun 25, 2011 10:33 am
by herwin
ORIGINAL: Reedster

Hi
As the Axis side, when I use the shift-right click to manually select air units to perform air transport, I notice that even with air doctrine set to 5%, and I choose say 1 Ju-52 and 1 fighter unit (usually 0 to 2% used), the fighters sometimes do not fly at all, leaving the transports to get massacred.

I've seen this happen a few times, I'm on 1.04.28... the fighters are certainly in range, has anyone else had this happen? Since I use air transport quite a bit, this is fairly important for me ;)

Thanks!

They failed to link up. Life is hard.

RE: Quick question about air transport

Posted: Sat Jun 25, 2011 11:00 am
by Reedster
Heh so that's all there is to it... life is tough lol.

RE: Quick question about air transport

Posted: Sat Jun 25, 2011 12:04 pm
by Wild
ORIGINAL: Reedster

Hi
As the Axis side, when I use the shift-right click to manually select air units to perform air transport, I notice that even with air doctrine set to 5%, and I choose say 1 Ju-52 and 1 fighter unit (usually 0 to 2% used, usually with 30-some planes), the fighters sometimes do not fly at all, leaving the transports to get massacred.

I've seen this happen a few times, I'm on 1.04.28... the fighters are certainly in range, has anyone else had this happen? Since I use air transport quite a bit, this is fairly important for me ;)

Thanks!


I believe Helpless is aware of this and said it would be addressed, along with some other air enhancements, in a future patch.