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Scale

Posted: Tue Jul 12, 2011 10:05 am
by zman1974
I never played PG, but I played PG2 to death. I am finding this game to be quite a gem and very addictive. Great Job!

I have a question concerning scale. When I played PG2 scale seemed to be battalions. As such, I liked to play through the main campaign building an entire division (in my case, Grossduetschland as it is my favorite division) from the ground up. Obviously, PC is not using this scale.

Are the units of maneuver considered regiments or divisions?

Thanks for this wonderful game.

Jim

RE: Scale

Posted: Tue Jul 12, 2011 10:16 am
by JudgeDredd
Unit scale is Corps according to the product info page

RE: Scale

Posted: Tue Jul 12, 2011 10:27 am
by zman1974
So, each unit represents a corps?

RE: Scale

Posted: Tue Jul 12, 2011 10:29 am
by ccsdc83
I just imagine everything as small single units and towns [:D]

RE: Scale

Posted: Tue Jul 12, 2011 4:58 pm
by parusski
ORIGINAL: ccsdc83

I just imagine everything as small single units and towns [:D]

Nah, really large units and tiny towns. [:D]

RE: Scale

Posted: Tue Jul 12, 2011 5:34 pm
by gogol
it's called Panzer Corps guys ! :p

RE: Scale

Posted: Tue Jul 12, 2011 6:25 pm
by parusski
Yeah it is. But in three months of playing I still see GIANT units and ant sized towns.[8D]

I have been an advocate of this beauty since the day I started playing it.

RE: Scale

Posted: Wed Jul 13, 2011 5:10 pm
by Xacto
Squad - 9 to 10 soldiers. Typically commanded by a sergeant or staff sergeant, a squad or section is the smallest element in the Army structure, and its size is dependent on its function.

Platoon - 16 to 44 soldiers. A platoon is led by a lieutenant with an NCO as second in command, and consists of two to four squads or sections.

Company - 62 to 190 soldiers. Three to five platoons form a company, which is commanded by a captain with a first sergeant as the commander's principle NCO assistant. An artillery unit of equivalent size is called a battery, and a comparable armored or air cavalry unit is called a troop.

Brigade - 3,000 to 5,000 solders. A brigade headquarters commands the tactical operation of two to five organic or attached combat battalions. Normally commanded by a colonel with a command sergeant major as senior NCO, brigades are employed on independent or semi-independent operations. Armored cavalry, ranger and special forces units this size are categorized as regiments or groups.

Division - 10,000 to 15,000 soldiers. Usually consisting of three brigade-sized elements and commanded by a major general, divisions are numbered and assigned missions based on their structures. The division performs major tactical operations for the corps and can conduct sustained battles and engagements.

Corps - 20,000 to 45,000 soldiers. Two to five divisions constitute a corps, which is typically commanded by a lieutenant general. As the deployable level of command required to synchronize and sustain combat operations, the corps provides the framework for multi-national operations.

Army - 50,000 + soliders. Typically commanded by a lieutenant general or higher, an army combines two or more corps. A theater army is the ranking Army component in a unified command, and it has operational and support responsibilities that are assigned by the theater commander in chief. The commander in chief and theater army commander may order formation of a field army to direct operations of assigned corps and divisions. An army group plans and directs campaigns in a theater, and is composed of two or more field armies under a designated commander. Army groups have not been employed by the Army since World War II.

RE: Scale

Posted: Wed Jul 13, 2011 10:47 pm
by gogol
i'd say a unit in this game is a bunch of companies
2 or 3 units are a brigade
our whole OB is the corp indeed (so we are the corp commander in this game)
an hex is about 80 kilometers
and a turn about 2 hours

could this be around correct ?

RE: Scale

Posted: Thu Jul 14, 2011 12:00 am
by gogol
about scale, you'll think i'm crazy (and i am).
but this is what i'm doing right now :

i play a Heart of Iron campaign, at army scale. i chose one or two division and i call them
``player``
When a combat occurs with a "player" division involved, i save the game, check the combat parameters, and then custom a Panzer Corps scenario according to the high level parameters.
i chose a Panzer Corp unit, and when a combat occurs with it involved, i check the parameters and save,
then
i launch a Close Combat (or Combat Mission) mission editor to play the battle at squad scale.

i could go on zooming with a first person shooter or a flight sim or else but i'm crazy, not sick ;p



RE: Scale

Posted: Thu Jul 14, 2011 1:03 am
by VPaulus
^
[:D]
You know that GoGol's characters are never sick only half crazy.[;)]

RE: Scale

Posted: Thu Jul 14, 2011 2:39 am
by Razz1
It all depends upon how large the map is. If it is larger the units become less value hence smaller.

RE: Scale

Posted: Wed Aug 10, 2011 5:26 pm
by Wik
How "large" is a tile? and how long is a turn in time? :)

RE: Scale

Posted: Thu Aug 11, 2011 2:56 am
by Razz1
10-15km 1 turn per day

RE: Scale

Posted: Thu Aug 11, 2011 5:15 am
by Lord Zimoa
Unit scale is very abstracted and varies from Brigade to Corps depending on what map or scenario you play on to be honest, a hex represents roughly an area of around 10-15km in diameter.

RE: Scale

Posted: Sat Aug 13, 2011 3:44 am
by histgamer
For example, the Low Countries map would have far larger units involved than any of the African maps... Can't wait to buy this... Does anyone know do they do the briefings like in the old PG I with that guy and a German accent? That always added a nice little atmosphere, especially when he said your services are no longer required after you failed an op and I swear sometimes he would cock a pistol, or it sounded like that...

RE: Scale

Posted: Sat Aug 13, 2011 4:15 am
by HansHafen
They do. The old one was sorta aristocratic and crisp, while this one is more rural and guttoral.

RE: Scale

Posted: Sat Aug 13, 2011 8:00 pm
by KerenskyLI
ORIGINAL: flanyboy

For example, the Low Countries map would have far larger units involved than any of the African maps... Can't wait to buy this... Does anyone know do they do the briefings like in the old PG I with that guy and a German accent? That always added a nice little atmosphere, especially when he said your services are no longer required after you failed an op and I swear sometimes he would cock a pistol, or it sounded like that...

There is voice acting.

RE: Scale

Posted: Sun Aug 14, 2011 1:42 pm
by Dragoon.
ORIGINAL: KerenskyLI


...especially when he said your services are no longer required after you failed an op and I swear sometimes he would cock a pistol, or it sounded like that...

LOL, the good ol' times where failure was considered an act of treason and traitors are shoot. [;)]

RE: Scale

Posted: Sun Aug 14, 2011 6:21 pm
by KerenskyLI
If you lose Germany East, you get debrief by a Russian.  Unfortunately there's no audio for that.