mEDALS

Fans of the old Panzer General series rejoice for the release of Panzer Corps. Following in the footsteps of the popular SSI masterpiece and sharing with the General series the same level of engagement and strategic depth, Panzer Corps will keep an unmistakable "PG feeling" whilst improving and refining the gameplay and balance. Panzer Corps will feature 26 scenarios on 21 unique maps, covering most major battles of the European Theatre of World War II and including a few hypothetical 'what if' scenarios based on your actions. Now expanded with a full-war mega-campaign and the Afrika Corps and Allied Corps releases!

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panzer_slith
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mEDALS

Post by panzer_slith »

What does an Iron Cross affect the unit?
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Lord Zimoa
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RE: mEDALS

Post by Lord Zimoa »

None, only Heroes do have an effect. Like in real life a medal is a reward for amount of kills or great achievements, a personal morale booster for the player. I know of no medals that make a man increase skills.:-)

Heroes can give slight bonuses as +1 spotting, +2 attacking, etc...
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Razz1
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RE: mEDALS

Post by Razz1 »

But.....................


You can not be a Hero without medals. So with out medals you will never be able to get bonuses.
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gogol
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RE: mEDALS

Post by gogol »

once a unit has been rewarded let's say for instance a +1 attack bonus,
is there a way to see this bonus in any of the unit stat later ?
i'd like to remember which unit has been granted which bonus to use em well
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Razz1
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RE: mEDALS

Post by Razz1 »

No.

We must rename our unit now.

Expect this feature to be added soon.
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Lord Zimoa
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RE: mEDALS

Post by Lord Zimoa »

What units include a hero and medal, you can also see when you toggle the Unit List. A small medal and hero icon are placed on the unit icon.

You can still find the bonus when Alt+click and open the Unit Info Menu and look in your battle history tab and click on your hero or read your text than you can see the bonus he provides.

But we are looking at a subtle way to show bonuses more clear, it is on our wishlist.
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Lord Zimoa
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RE: mEDALS

Post by Lord Zimoa »

Most of the information below is still valid, except in 1.0 heroes can also modify range (for ranged units), but ranged units do not get initiative heroes.

Awards

Awards are used to distinguish veteran units, event if they were given green replacements and lost all stars. Awards are tied to unit's kills (total enemy strength killed, i. e. inflicting 5 points of damage to enemy unit gives you 5 kills). As was in real life, many awards are "upgrades" of the previous grade of the same award, and replace it in the same award slot. There are 3 award slots, but germans use 2 atm.

Full list of awards:

Iron Cross 2nd Class (50 kills)
Iron Cross 1st Class (100 kills)
Knight's Cross (200 kills)
Knight's Cross with Oak Leaves (300 kills)
Knight's Cross with Oak Leaves and Swords (400 kills)
Knight's Cross with Oak Leaves, Swords, and Diamonds (500 kills)
Knight's Cross with Golden Oak Leaves, Swords, and Diamonds (1000 kills)

Last award will probably be very rare, much like in real life.

Heroes

Heroes are similar to awards, but there are 2 important differences:
- They modify unit's stats, and so are more useful
- They appear more randomly, so you won't know in advance when exactly you will get the next hero.

First hero appears somewhere in the range of 50-100 kills, second - 100-200 kills, third - 200-500. So you can have maximum 3 heroes on a unit, but getting them can take longer than to get 3 heroes on 3 different units.

New hero gets a randomly assigned name and image. We'll try to add historical heroes in the next update. Each hero can give a certain bonus to each of the base 5 stats: attack, defense, initiative, movement and spotting. Special abilities do not exist. The reason is, special abilities are often useless or, on the contrary, unbalance the game, and we don't want any of this before release. However, in the future special abilities can well appear.
Jestre
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RE: mEDALS

Post by Jestre »

ORIGINAL: Lord Zimoa



New hero gets a randomly assigned name and image. We'll try to add historical heroes in the next update. Each hero can give a certain bonus to each of the base 5 stats: attack, defense, initiative, movement and spotting. Special abilities do not exist. The reason is, special abilities are often useless or, on the contrary, unbalance the game, and we don't want any of this before release. However, in the future special abilities can well appear.


Are these special abilities going to be similar to PG2, ie, Overwatch, First Strike, Devastating Fire, Shock, etc???
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