Small Rant
Posted: Thu Jul 14, 2011 4:44 pm
Its been well discussed that changes to the data base will not effect a current game. I know its to prevent cheating during a PBEM game.
My gripe is, why can't there be a switch that allows corrections to a player made data base work when your playing against the AI. I spent the last couple of months working on my own mod and 14 turns into the game I just found a rather game breaking oops. Seems I transposed some numbers in the DB. It was easy enough to fix but it won't correct the problem in the game I am playing.
Ok, I feel a little better but in the name of all that's holy I would love a way to get around the "anti-cheater" protection in very specific instances.
rant off [;)]
My gripe is, why can't there be a switch that allows corrections to a player made data base work when your playing against the AI. I spent the last couple of months working on my own mod and 14 turns into the game I just found a rather game breaking oops. Seems I transposed some numbers in the DB. It was easy enough to fix but it won't correct the problem in the game I am playing.
Ok, I feel a little better but in the name of all that's holy I would love a way to get around the "anti-cheater" protection in very specific instances.
rant off [;)]