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Questions for the CC Vets: replacements
Posted: Tue Jul 19, 2011 12:38 am
by Jagdhund
I'm wondering if teams ever get put back up to full strength given enough turns? If so, how many? Sad thing is I get a team to the dark green vet status and they are down a few and to increase thier survivability I send them back to the pool and get a new un=seasoned team. Also anyine know how many turns a lightly injured soldier takes to heal?
Thanks in advance,
-Jag
RE: Questions for the CC Vets: replacements
Posted: Wed Jul 20, 2011 3:54 am
by STIENER
andrew once told me to read the game manual [;)]........or was the XE5?? [;)] anyways.......as far as i know....teams never get back to full strength after taking casualty's....you have to trade them in...and wounded soilders never heal........wounded is wounded.
i may be wrong here but im pretty sure thats how it works.
RE: Questions for the CC Vets: replacements
Posted: Wed Jul 20, 2011 3:55 am
by Jagdhund
THanks that's kinda what I noticed but I was never patient enough to wait 4-5 turnd to replace the whole team with a fresh one.
THanks for the post,
-Jag
RE: Questions for the CC Vets: replacements
Posted: Tue Aug 09, 2011 4:47 pm
by CSO_Talorgan
It makes sense for wounds to heal between Cross of Iron operations but the other games each represent an operation, so the time frame is too short for wounds to heal.