Question About Active Ships and WitPAE Editor
Posted: Thu Jul 21, 2011 6:53 am
Hello,
In WitpAE one can view all "active" ships.
Using the WitpAE Editor, "active" ships are shown with an X in the 'active' column.
I have spent the last week searching but am unable to find any instruction on how to make a ship (or any unit) "active" (or, conversely innactive).
On Page 55 of the WitpAE Editor is a note reading:
"2. Active – when a script becomes active units that are not currently assigned to an ‘Active’ script can be assigned or re-assigned."
However, it does not say How this takes place (unless I am missing something.
I would appreciate your assistance.
In WitpAE one can view all "active" ships.
Using the WitpAE Editor, "active" ships are shown with an X in the 'active' column.
I have spent the last week searching but am unable to find any instruction on how to make a ship (or any unit) "active" (or, conversely innactive).
On Page 55 of the WitpAE Editor is a note reading:
"2. Active – when a script becomes active units that are not currently assigned to an ‘Active’ script can be assigned or re-assigned."
However, it does not say How this takes place (unless I am missing something.
I would appreciate your assistance.