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Totaly absurd attack results...

Posted: Tue Jul 26, 2011 11:49 am
by sdhundt
This is the results of an attack on my Destroyer TF....DD O'Brien, Torpedo hits 1, and is sunk
DD Sterett, Torpedo hits 1, and is sunk
DD Voyager, Torpedo hits 2, and is sunk
DD Benham, Bomb hits 1, Torpedo hits 1, and is sunk
DD Caldwell, Torpedo hits 2, and is sunk
DD Gillespie, Torpedo hits 1, and is sunk
DD Bailey, Torpedo hits 1, and is sunk
DD Gansevoort, Torpedo hits 1, and is sunk
DD Woodworth, Torpedo hits 1, and is sunk
DD Nicholas, Torpedo hits 1, and is sunk

Does anyone see anything absurd about these results...Well in the entire pacific War only five allied DD's were sunk by aircraft torpedoes....They are the Henley 3 October 1943, Jarvis 9 August 1942, Lansdale 20 April 1944, Meredith 15 October 1942, and the Strong Kula Gulf, Solomons 5 July 1943.....Jap. torpedoe pilots were good but the game makes them into God's. Hitting a small and very fast DD's was almost impossible.

RE: Totaly absurd attack results...

Posted: Tue Jul 26, 2011 11:51 am
by AW1Steve
ORIGINAL: sdhundt

This is the results of an attack on my Destroyer TF....DD O'Brien, Torpedo hits 1, and is sunk
DD Sterett, Torpedo hits 1, and is sunk
DD Voyager, Torpedo hits 2, and is sunk
DD Benham, Bomb hits 1, Torpedo hits 1, and is sunk
DD Caldwell, Torpedo hits 2, and is sunk
DD Gillespie, Torpedo hits 1, and is sunk
DD Bailey, Torpedo hits 1, and is sunk
DD Gansevoort, Torpedo hits 1, and is sunk
DD Woodworth, Torpedo hits 1, and is sunk
DD Nicholas, Torpedo hits 1, and is sunk

Does anyone see anything absurd about these results...Well in the entire pacific War only five allied DD's were sunk by aircraft torpedoes....They are the Henley 3 October 1943, Jarvis 9 August 1942, Lansdale 20 April 1944, Meredith 15 October 1942, and the Strong Kula Gulf, Solomons 5 July 1943.....Jap. torpedoe pilots were good but the game makes them into God's. Hitting a small and very fast DD's was almost impossible.

No where near enough data to draw a conclusion. How many planes, weather conditions, etc? [&:]

RE: Totaly absurd attack results...

Posted: Tue Jul 26, 2011 11:56 am
by sdhundt
I'm just saying a small fast DD would be very difficult to hit with a torpedo in any condition.

RE: Totaly absurd attack results...

Posted: Tue Jul 26, 2011 12:41 pm
by beppi
ORIGINAL: sdhundt

I'm just saying a small fast DD would be very difficult to hit with a torpedo in any condition.

It is currently very very hard to torp DDs in the game. So again the question, how many planes where attacking ?

RE: Totaly absurd attack results...

Posted: Tue Jul 26, 2011 12:58 pm
by vonTirpitz
I've caught destroyers in port, at sea refueling, stationary or slowed because of damage, etc. so it isn't impossible. Aircrew skills, weather, TF orders, TF fuel, leaders, all can effect results.

More often I have wasted a lot of torps and supply on missions against destroyers that were steaming through contested areas. My opponent likes to bait my betties and nells with destroyer TFs and they don't hit a damn thing and usually lose a couple to flak in the process.

This seems more like a unsubstantiated complaint IMHO.

RE: Totaly absurd attack results...

Posted: Tue Jul 26, 2011 1:47 pm
by Chickenboy
ORIGINAL: sdhundt

This is the results of an attack on my Destroyer TF....DD O'Brien, Torpedo hits 1, and is sunk
DD Sterett, Torpedo hits 1, and is sunk
DD Voyager, Torpedo hits 2, and is sunk
DD Benham, Bomb hits 1, Torpedo hits 1, and is sunk
DD Caldwell, Torpedo hits 2, and is sunk
DD Gillespie, Torpedo hits 1, and is sunk
DD Bailey, Torpedo hits 1, and is sunk
DD Gansevoort, Torpedo hits 1, and is sunk
DD Woodworth, Torpedo hits 1, and is sunk
DD Nicholas, Torpedo hits 1, and is sunk

Does anyone see anything absurd about these results...Well in the entire pacific War only five allied DD's were sunk by aircraft torpedoes....They are the Henley 3 October 1943, Jarvis 9 August 1942, Lansdale 20 April 1944, Meredith 15 October 1942, and the Strong Kula Gulf, Solomons 5 July 1943.....Jap. torpedoe pilots were good but the game makes them into God's. Hitting a small and very fast DD's was almost impossible.





I know, this should be equally 'impossible' as well...

DD McDermut
DD Monssen

BB Yamashiro, torpedo hits 1, on fire
DD Yamagumo, torpedo hits 1, and is sunk
DD Michisio, torpedo hits 1, and is sunk
DD Asagumo, torpedo hits 1, on fire, heavy damage


Like AW1Steve says, you've provided insufficient information. A large DD force-like the one you identify-if set upon by 13 Japanese CVs with dozens or hundreds of torpedo-laden experten. Well...them's the breaks. It could happen, given the right circumstances.


RE: Totaly absurd attack results...

Posted: Tue Jul 26, 2011 1:51 pm
by AW1Steve
ORIGINAL: sdhundt

I'm just saying a small fast DD would be very difficult to hit with a torpedo in any condition.

"If enough ants are employed , one may overcome the mightiest giant". [:D]

If in bad weather the ships would be slow, AAA poor. If 500 Betties attack the DD's at anchor , you got off light. It ALL depends on circumstances. We don't have the data to provide intelligent insight. Give! [:D]

RE: Totaly absurd attack results...

Posted: Tue Jul 26, 2011 2:19 pm
by Mundy
Were they docked? Don't know if that would matter.

Ed-

RE: Totaly absurd attack results...

Posted: Tue Jul 26, 2011 2:38 pm
by KenchiSulla
They look to be docked.....

I had a PT force obliterated from long range because I had them docked and they took a while to get underway..

RE: Totaly absurd attack results...

Posted: Tue Jul 26, 2011 2:45 pm
by Alpha77
[8|]

RE: Totaly absurd attack results...

Posted: Tue Jul 26, 2011 3:02 pm
by Nikademus
version would be good too.

A bug/error was found in earlier AE whereby ships with higher maneuver ratings were easier to hit vs. the bigger targets. This was resolved in newer builds of AE.

Prior to this fix was the only time i ever saw a result similar to what is being presented here.

RE: Totaly absurd attack results...

Posted: Tue Jul 26, 2011 3:20 pm
by sdhundt
Ok since it was several turns ago here is what I remember..GC2, Version 6i, ships were all out to sea and in four different TF's weather I think was not an issue since I was only a few hexes from the CV TF that launched the attack.

RE: Totaly absurd attack results...

Posted: Tue Jul 26, 2011 3:33 pm
by Nikademus
1106i. so your fully updated.

two possabilities.

1) freak result (it does happen.......i once hit Prince of Wales with a full 6 torpedo salvo from an Iboat....ONCE, never came close to duplicating it again)

2) issue (obviously) If you have a save, post it to the tech forum



RE: Totaly absurd attack results...

Posted: Tue Jul 26, 2011 3:47 pm
by sdhundt
I also considered that I am playing ROY, he is a master at playing against the game engine but even he shouldn't be able to cause a torpedoe to chase down a small, fast DD.

RE: Totaly absurd attack results...

Posted: Tue Jul 26, 2011 4:09 pm
by LoBaron
Are you trying get help?
If you do, then what you post is about as helpful as someone with a sprained ankle being asked about the location and detail of
his pain, responing: "that hurts somewhere".

If you only had DD´s around and exposed nothing else, ran into KB and had your destroyers exposed to 200+ kates then
don´t complain about the result. But thats been said already.
If you got attacked by a CVL force and recorded a 95% hit percentage from the meager dozen of TBs, then theres a chance you can report an issue.


Is the difference obvious? [;)]

RE: Totaly absurd attack results...

Posted: Tue Jul 26, 2011 9:53 pm
by crsutton
I am about 800 turns or more into my campaign and it is my experience that DDs do not get hit much by air torpedoes. In fact, when I am stalking small fast ships I tend to set my avengers to use bombs. (Yes, they are too accurate but you gotta do what you gotta do. [;)])

RE: Totaly absurd attack results...

Posted: Tue Jul 26, 2011 10:50 pm
by Sredni
Only 3 DD's may have been sunk by air launched torpedoes in the war, however I don't think a force of DD's with no air cover ever came close to a massed blob of unopposed IJN carriers either.

And carrier TB's are a lot more accurate then nells and betties I believe? Further aggravating your circumstances.

RE: Totaly absurd attack results...

Posted: Tue Jul 26, 2011 11:34 pm
by AW1Steve
We've had 4 posts from the creater of this thread, and he still hasn't provided more information. I'm rapidly coming to the conclusion that he 1) is simply looking for a sholder to cry on (and isn't getting one) or 2) is trolling. [:(]

RE: Totaly absurd attack results...

Posted: Wed Jul 27, 2011 12:04 am
by Chickenboy
Steve, sdhundt has been around the forums a long time. Definitely not a troll. Frustrated, sure. A troll-no.

RE: Totaly absurd attack results...

Posted: Wed Jul 27, 2011 12:59 am
by Don Bowen
I don't think you're are going to like this, but...

Combat resolution is simply a formula. Put in editor supplied characteristics for atacker and target, add a dose of random, and run the numbers. Since random is involved ANY OUTCOME IS POSSIBLE. And random being what it is, you could get any combination of any outcome. Even an absurd one.

In theory, the outcome should align with random chance with a few million rolls. But in the short tern the dice could come up "6" any number of times in a row.

Tthat's all I can say.