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Migration and trade sanction
Posted: Tue Aug 09, 2011 5:03 pm
by Matys
Does anyone know if trade sanctions reduce or stop migration?
I was playing a Dhayut empire(6%growth) neighboring more populous Teekan, securan and Atuuk. Now, in all my planet save two, Dhayut population is the minority[:@]. So, is there a way to stop or limit migration?
RE: Migration and trade sanction
Posted: Tue Aug 09, 2011 5:08 pm
by Data
Don't think trade sanctions limit it but development does. So make sure your planets are more desirable than theirs and do the same to them.
RE: Migration and trade sanction
Posted: Tue Aug 09, 2011 5:42 pm
by Matys
ORIGINAL: Data
Don't think trade sanctions limit it but development does. So make sure your planets are more desirable than theirs and do the same to them.
No, I talk about Securan and Atuuk migrants coming to my colonies, and with their fast growth, in a few years, become more numerous than my native Dhayut population.
RE: Migration and trade sanction
Posted: Tue Aug 09, 2011 5:49 pm
by Bingeling
The game should indeed have some sort of pest control to keep them out if desired.
A border like feature in the game is the loss of your forward colony in the case of war. You establish your desert colony near the continental based home worlds of humans or whatever, and have this planet rebel when war with humans starts because the space monkeys have all settled there and outnumber your own race by far....
One could say a good thing is that is makes having a compact empire more desirable.
RE: Migration and trade sanction
Posted: Wed Aug 10, 2011 4:41 am
by Data
Well, borders were announced for the upcoming expansion so we'll see if they're useful for this as well.
RE: Migration and trade sanction
Posted: Wed Aug 10, 2011 11:02 am
by Bingeling
Borders could indeed influence migration. But I guess it would require some extra empire settings on whether immigration should be allowed or not.
RE: Migration and trade sanction
Posted: Wed Aug 10, 2011 8:59 pm
by Shark7
I still wish I had a way to make unwanted species disappear from my empire. [;)]
RE: Migration and trade sanction
Posted: Wed Aug 10, 2011 9:41 pm
by Spacecadet
Like Data mentioned, Development/Happiness can have an impact on this.
I think to a degree you can also control this with Taxes.
Generally I've seen that if your Taxes are higher than your Neighbors you won't have much migration, but if they're too high you'll start losing Population.
RE: Migration and trade sanction
Posted: Fri Aug 12, 2011 6:48 pm
by Harmonious Hegemony
In SEV you could eject 'em into space [:)]
RE: Migration and trade sanction
Posted: Fri Aug 12, 2011 10:26 pm
by Shark7
ORIGINAL: Harmonious Hegemony
In SEV you could eject 'em into space [:)]
If I could just use industrial strength RAID via an aerospace crop-duster...
I hate bugs!
RE: Migration and trade sanction
Posted: Sat Aug 13, 2011 4:46 am
by Data
LOL, you seem motivated enough [:)]
RE: Migration and trade sanction
Posted: Sat Aug 13, 2011 9:54 pm
by Shark7
ORIGINAL: Data
LOL, you seem motivated enough [:)]
I have the talent, I just lack the tools. [;)]
RE: Migration and trade sanction
Posted: Sun Aug 14, 2011 12:52 am
by Harmonious Hegemony
"I hate bugs" - Sounds like a quote from Men in Black [:)]
RE: Migration and trade sanction
Posted: Sun Aug 14, 2011 6:31 am
by Data
Men in the Black would sound like a quote from Firefly [:)]
RE: Migration and trade sanction
Posted: Sun Aug 14, 2011 6:47 am
by Facedrop
ORIGINAL: Data
Men in the Black would sound like a quote from Firefly [:)]
I'm noticing a trend with smileys.[:)]
RE: Migration and trade sanction
Posted: Sun Aug 14, 2011 6:59 am
by Data
Yap, these are the new "indeed" trend...this forum develops some really bad habits [:)]
RE: Migration and trade sanction
Posted: Mon Aug 15, 2011 12:40 pm
by Vanguard_DW
You've probably already discovered it but trade sanctions do stop migration (In Distant Worlds at least, not sure about the expansion.)
Also, if you don't mind messing around with the editor, it's possible to remove unwanted species from your worlds so you can have a racially pure empire of eight legged freaks [:)]
RE: Migration and trade sanction
Posted: Sun Aug 21, 2011 4:56 pm
by MaxyGamer
Oy! Don't call em freaks. They are just... misunderstood...
...oh and following 'the trend' in question ...[:)]