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FOG?
Posted: Wed Aug 10, 2011 6:25 pm
by Wik
Hi
Is it possible to get a more dark/vidual FOG. On my maps I cant hardly see, tiles with FOG?
RE: FOG?
Posted: Thu Aug 11, 2011 5:11 am
by Lord Zimoa
On my maps I cant hardly see, tiles
On the Main UI in the System Menu, you can set you hex borders/sides on none, subtle (default) or strong.
RE: FOG?
Posted: Thu Aug 11, 2011 12:39 pm
by Rood
I think Wik is talking about the hexes that are covered by the Fog of War and not the hex borders.
I would like this aswell, sometimes it can be hard to see which hex is 'discovered' and which one isn't. If the underlying terrain, a city for example, is already a bit darker than the surrounding terrain then it can be difficult to see if the city hex is discovered or not.
RE: FOG?
Posted: Thu Aug 11, 2011 2:04 pm
by willgamer
I'll repeat a suggestion I made in an old thread-
Why not add the text "FOW", where appropriate, to the existing terrain tooltip on the right hand panel?
Perhaps the devs have overlooked this seemingly easy enhancement.....
RE: FOG?
Posted: Thu Aug 11, 2011 2:07 pm
by Greybriar
I like it just the way it is. The map features are always visible and enemy units have to be discovered--just like in Panzer General.
But if an option for everything to be hidden by the fog of war via a toggle were to be added, that ought to please everyone.
RE: FOG?
Posted: Fri Aug 12, 2011 2:27 pm
by sage
I think what the OP is asking is simply for a better visual representation of the the 'fog' that darkens the hexes your units cannot see. I also have a hard time seeing it, and would like the 'darkening' to be slightly easier to see.