WITPloadAE "hidden" values
Posted: Sat Aug 20, 2011 6:28 am
WITPloadAE makes also additional file, with listed "hidden" values, for several fields:
city port radar site AA unit headquarters primary airfield secondary airfield infantry unit armored unit artillery unit engineer unit coastal defense unit task force industry resource
AA Regiment AA Battalion AA Division AAA Auto-weapons Battalion AA Machinecannon Company Field AA Battalion Coast AA Regiment
Detachment Brigade Mixed Brigade Brigade Division Army Group Corps Fleet
Division Brigade Regimental Combat Team Regiment Battalion SNLF Cavalry Division Corps Naval Garrison Unit
Division Brigade Regiment Battalion Corps Mechanized Corps Tank Destroyer Battalion Tank Destroyer Company
Now, is there difference in code, when setting LCU, base etc. to different values? For example, if I will set LCU as SNLF, does it get bonus during invasion? If I set LCU as Cavalry Division, will it use different movement costs? What does "radar site" does? Is there somewhere description of all those parameters?
city port radar site AA unit headquarters primary airfield secondary airfield infantry unit armored unit artillery unit engineer unit coastal defense unit task force industry resource
AA Regiment AA Battalion AA Division AAA Auto-weapons Battalion AA Machinecannon Company Field AA Battalion Coast AA Regiment
Detachment Brigade Mixed Brigade Brigade Division Army Group Corps Fleet
Division Brigade Regimental Combat Team Regiment Battalion SNLF Cavalry Division Corps Naval Garrison Unit
Division Brigade Regiment Battalion Corps Mechanized Corps Tank Destroyer Battalion Tank Destroyer Company
Now, is there difference in code, when setting LCU, base etc. to different values? For example, if I will set LCU as SNLF, does it get bonus during invasion? If I set LCU as Cavalry Division, will it use different movement costs? What does "radar site" does? Is there somewhere description of all those parameters?
