Page 1 of 2

error 301

Posted: Wed Aug 24, 2011 4:25 am
by Hermann
couldnt upload my game got error 301 now i cant log into the server same error - ive the latest patch and have had no problems till now

RE: error 301

Posted: Wed Aug 24, 2011 4:27 am
by sillyflower
me too

RE: error 301

Posted: Wed Aug 24, 2011 5:59 am
by KenchiSulla
Same

RE: error 301

Posted: Wed Aug 24, 2011 7:26 am
by Don77
ditto

RE: error 301

Posted: Wed Aug 24, 2011 7:34 am
by Empire101
The same, cannot log on.

RE: error 301

Posted: Wed Aug 24, 2011 8:03 am
by KenchiSulla
Seems the PBEM server is down for maintenance up to 12:00 AM GMT!

http://slitherine.dyndns-ip.com/news/item394

RE: error 301

Posted: Wed Aug 24, 2011 8:03 am
by Empire101
It has now strangely changed to Query Challenges Failure : Error [1]

RE: error 301

Posted: Wed Aug 24, 2011 8:19 am
by Aussiematto
Query Challenges Failure : Error [1] +1 : I am at the mercy of robots....

RE: error 301

Posted: Wed Aug 24, 2011 8:30 am
by Mazzah
Yes yes the dreaded internets!

RE: error 301

Posted: Wed Aug 24, 2011 8:37 am
by olivier34
same here...Query Challenges Failure...

RE: error 301

Posted: Wed Aug 24, 2011 8:41 am
by zxr8421
same for me.

RE: error 301

Posted: Wed Aug 24, 2011 9:34 am
by Aussiematto
wiorking now but be careful - just played part of a turn and am getting an upload file error!!!!

Fortunately, I was just doing a small portion of the turn but still :(


RE: error 301

Posted: Wed Aug 24, 2011 11:08 am
by Erik Rutins
Hi everyone,

We were doing an upgrade to the server overnight to address some of the ongoing issues due to the high load on the server. Apologies for the disruption this caused. It should be all fixed now and the server should be improved.

Regards,

- Erik

RE: error 301

Posted: Wed Aug 24, 2011 7:59 pm
by Michael T
Thanks :)

RE: error 301

Posted: Wed Aug 24, 2011 11:50 pm
by 76mm
ORIGINAL: Erik Rutins
We were doing an upgrade to the server overnight to address some of the ongoing issues due to the high load on the server. Apologies for the disruption this caused. It should be all fixed now and the server should be improved.

This is extremely irritating. Maybe a warning next time would be appropriate? I lost my turn when I tried to upload it and had to start over. I got the message below and clicked "yes" (to retry) several times, but always got the same message. When I tried to log back into the server, I got another error until I exited the game and started it again.

And there is another more serious problem: during my last turn, the game stopped showing all CVs and MPs, for both sides, and I cannot zoom in as far as usual. I thought this was a simple glitch that would go away when I re-entered the game, but it did not.



Image

RE: error 301

Posted: Thu Aug 25, 2011 2:25 am
by Erik Rutins
Hi 76mm,

A warning was supposed to be posted, in addition to the previous notice about a server upgrade in late August. It did go up on the Slitherine site, but for some reason was not posted here. I apologize for that, we were trying to avoid any lost turns.

Regarding the CVs and MPs, did you hit the "y" key by mistake?

Regards,

- Erik


RE: error 301

Posted: Thu Aug 25, 2011 3:10 am
by 76mm
ORIGINAL: Erik Rutins
A warning was supposed to be posted, in addition to the previous notice about a server upgrade in late August. It did go up on the Slitherine site, but for some reason was not posted here. I apologize for that, we were trying to avoid any lost turns.

Regarding the CVs and MPs, did you hit the "y" key by mistake?

OK, but I don't understand why in these situations I have only two choices--to try again (futile) or to lose the turn. Why not also a "cancel" to allow me to revert to where I was, in case the server comes back up later?

I thought the y key turned on a bar graphic instead of numbers--my counters had nothing at all, just blank space on the bottom. Through some combination of hitting the y and z keys, I got the numbers to reappear, but I had never seen this before, it is WAD?

RE: error 301

Posted: Thu Aug 25, 2011 7:21 am
by IainMcNeil
The main reason for this is to prevent cheating. If you could save locally people could make copies of the game, and keep trying it until they got a result they liked. Currently if you try this the server can see and we are tracking all downloads & uploads and if there is mismatch we can tell.

We're looking for ways to improve on this but it requires some complex changes to server and client to maintain the cheat protection.

I dont know about the key presses - can't help there.

RE: error 301

Posted: Thu Aug 25, 2011 7:39 am
by 76mm
ORIGINAL: Iain McNeil

The main reason for this is to prevent cheating. If you could save locally people could make copies of the game, and keep trying it until they got a result they liked. Currently if you try this the server can see and we are tracking all downloads & uploads and if there is mismatch we can tell.

I don't mean to save it to the desktop, I mean to leave the game unsaved on my desktop just the way it was before I tried to end the turn.

Alternatively, you could save the game to the desktop when players try to send to the server, but "lock" it so they can't change anything. This would also be helpful so that players could review the game situation during the other player's turn--this is currently my main frustration with server games...

RE: error 301

Posted: Thu Aug 25, 2011 1:51 pm
by PipFromSlitherine
Locking the save is not something that is easy to do and still maintain the cheat protection - the file needs to be able to be loaded back into the game at some point, which makes it vulnerable to manipulation and alteration. There are ways around it, but as Iain says, it requires some careful thought and alterations to both the client and server.

With regard to the first point, I'm not sure what you mean. If you had left the game running then (in theory) once the server came back up, you would be able to then retry again and it would probably have saved your game correctly.

Cheers

Pip